70°
Submitted by Lavalamp 585d ago | preview

Dead Space 3: Kinect, co-op and more in Visceral's 'biggest game ever' | Polygon

Polygon: "I'm shown a new co-op demo for Dead Space 3 that implements simple Kinect voice commands. The voice support provides a way to avoid stopping in difficult combat situations. For example, shouting out 'Quick heal!' will result in your character using a healing item. 'Help me!' will create a beacon to your location for your partner to follow. 'Stasis!' will shoot out a beam of Dead Space's classic time-freezing power-up.

The only problem? In the demo I'm shown, the commands only seem to be working about half of the time." (Dead Space 3, PC, PS3, Xbox 360)

deadfrag  +   585d ago
Predictable!"The only problem? In the demo I'm shown, the commands only seem to be working about half of the time."
IIC0mPLeXII  +   585d ago
Oh yeah implement that useless peripheral.
Welshy  +   585d ago
Please don't go down this road EA/Visceral...

Dead Space 1 released completely out of the blue, and sent shockwaves through an entire genre. Not only that, it pounded gamings defining horror franchise (Resident Evil) to the ground and didn't even think to make a big deal of it.

Dead Space 2 i loved too, with just a right mix of Horror with cinematics and action.

Now they are pretty much saying "F*ck all the hard work and dedicated fanbase we built from the previous genre defining title, let's add co-op and gimmick peripherals to suit the COD kids and casuals!".

It's a direction that so many franchises have been plagued by, bringing 90% of this gens games away from their roots into one big grey area and generic genre of co-op and shooting things faces off.

It's a trend i don't like and will not be supporting should it continue into next gen. Wheres the escapism gaming provides and varied worlds and play styles that makes gaming great if every game essentially falls into the same basket?
#3 (Edited 585d ago ) | Agree(3) | Disagree(2) | Report | Reply
Rubberlegs  +   585d ago
The coop isn't forced in this. You can still play alone with no AI partner following you around. People always bring this up about the coop, same with how it a cover system now.
Nothing wrong with adding some changes and this isn't turning some type of CoD clone. Outside of the added coop there is no other multiplayer mode, all the work was put into its single player campaign.
Welshy  +   585d ago
Without co-op you actually miss out on a portion of the story though.

You could argue "it's only the co-op partners optional side story", but if that is the case, that is time and effort into an area that core single players don't need or want and could have gone into another portion of plot for Isaac.

ALL of the work can't possibly be 100% single player minded by default of the fact that co-op even exists at all.

Not to mention they had to design Carver, write him a story, a back plot, R&D into how to implement him, cutscenes, voice acting etc etc.

By the very nature of co-op even existing in this title, it completely pulls Dead Space as a franchise completely away from its roots and is counter intuitive for it's genre.

Bare in mind this is coming from a guy who rates Dead Space 1 potentially one of the biggest surprises and possibly one of this gens shining gems.
FarCryLover182  +   585d ago
Too late, they already went down this road. Game is probably almost content complete.
Rubberlegs  +   581d ago
Expect you don't miss out on any of story, not sure where you getting that. Devs have already said when your playing alone Carver will show up during cutscenes and will appear in other scenes that you wouldn't see him at playing in coop. It gives you slightly different experience but you still get all of the story.
stevecall   585d ago | Spam
Ezz2013  +   585d ago
man i feel that this game won't be as good as DS1 or 2
Nodoze  +   585d ago
In Visceral's biggest sell out ever.

NO thanks. I don't like where this series is going at all. I didn't like Lost Planet, and this game is heading that direction.
Lvl_up_gamer  +   585d ago
SWEET. I LOVE using my Kinect for Skyrim and ME3. I am looking forward to using it in Dead Space 3.

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

The Walking Dead Season 2: Episode 4 — Amid the Ruins Review | Hardcore Gamer

18m ago - Grotesque, inhumane events occur in the fourth episode, along with choices that contain drastic o... | PC
40°

This PlayStation Vita Visual Novel Is About Anti-Terrorism With A Touch Of Sci-Fi

38m ago - Visual novel makers Minato Soft have had a few of their titles ported to console, but they’ll be... | PS Vita
20°

It’s A Bear Beatdown, But How Bearable Is Fist of Awesome?

38m ago - Greg Micek writes: "We've got 30 minutes of Nathaniel’s beard playing First of Awesome; a side sc... | PC
40°

Game Industry Salary Survey Shows 2% Industry Dip in 2014

39m ago - Gamesutra has released their 2013 earnings survey. The numbers show an industry that is past its... | Industry
Ad

Study Game Design at DeVry

Now - DeVry University, is an accredited* university offering you the flexibility of over 90 locations, online courses and a wide variety of bachelor's a... | Promoted post
30°

Windy Valley Put Back into Sonic Adventure DX Where it Belongs

39m ago - Carl Williams writes, "What if I told you that there is another level, an inaccessible one before... | PC
Related content from friends