The game looks largely the same as it did before, though its visuals are noticeably sharper. BioWare hasn't decided on a maximum resolution yet, though 1920 x 1200 is likely, but even so the glowing red stars hanging in the sky on alien worlds, dust blowing across plains, and reflections of interstellar light on the Mako were rather striking. More impressive were the loading times, which appeared to be between one and five seconds. As far as texture pop-in goes, an issue that frequently occurred on the Xbox 360 version, it occurred far less frequently from what IGN saw, and when it did all the textures loaded in rather quickly. Also addressed were the lengthy elevator rides in the Citadel, which will now apparently be a bit shorter in duration.