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Submitted by PressPlayTV 1155d ago | opinion piece

10 Things Dark Souls II Needs to Succeed

In case you missed it, the internet pretty much exploded when the world premiere teaser for Dark Souls II appeared on the Spike VGAs. Depicting the dark, malevolent world the series is known and loved for, the teaser did little more than simply confirm the game’s existence. Nobody expected it, everybody’s excited about it and now Press Play is talking about a game no one knows anything about!

Ladies and gentlemen, here are the 10 Things Dark Souls II Needs to Succeed! (Dark Souls 2, PC, PS3, Xbox 360)

VsAssassin  +   1155d ago
I just want this game to be more in the subtlest sense. Most of Demon's and Dark Souls' mechanics work for the better of the series so making them better instead of changing them would be the way to go.

I hope DS2 doesn't become open world like Skyrim, personally. I want a well thought out map layout like in Dark Souls 2, where locations are intimately and intelligently connected.

Things they can improve on include better framerate (definitely), better co-op sessions (when summoning), more defined class-specific perks (I guess).
#1 (Edited 1155d ago ) | Agree(6) | Disagree(1) | Report | Reply
MizTv  +   1155d ago
how about a smooth framerate
Kamikaze135  +   1155d ago
Glad it's getting a PC release right off the bat. Anyway, a few things I hope for are:

- Bigger world. Dark Souls was a GREAT step up from Demon's Souls. I just hope that they continue to expand on it. I also really like the way the world is in Dark Souls and hope that we get the same thing, just with more areas and more hidden areas as well. I love the idea of getting lost in a game's world and stumbling into a huge dungeon that's meant to be a secret.

- Improve the combat. Not much has to be improved because it works for Dark Souls, but seeing new things would be nice.

- More bosses

- More enemy types
Tdmd  +   1155d ago
It just needs to do more of the same w/ a better framerate.
PressPlayTV  +   1155d ago
What does everyone think of the recent interview, in which the creators say they want to make the game more accessible? How far do you think they'll go?
Kos-Mos  +   1154d ago
#10 Nope. Real gamers throw away the instruction booklet.

#7 Nope. I don`t want every multiplayer session to work smooth. The feeling of reward when you finally summon someone or get summoned is irreplaceable. This is not cod or gow or gta or me or halo or killzone or red dead or gears and thank god for that.

#6 Nope. See #10.

#4 Nope. Take the consequences of your choice. This is not; see #7.

Let me quote a post from the site:
"Many of these points would strip away one of the biggest things that bring players to Dark Souls, the complete shroud of mystery, the collaborative effort in discovering and understanding the game.

Dark souls doesn’t need what you wrote to ‘succeed’, the two prior games succeeded quite fine. It’s pretty stupid for people to tell them what to do with their game, especially when they’ve been super-successful not once, but twice already."
Slayer_xXx  +   1154d ago
The only problem i have with dark souls is how high lvl players are able 2 invade u...in undead parish i wud be around lvl 15 or so & keep gttn invaded by really high lvl players...Idk if thr's a lvl cap 4 invasions bt from my experience it doesn't seem tht way

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