Excerpt: "Saving Content afraid to say though, this isn’t enough Suda 51 as you’d expect. In fact, it’s quite tame when you compare it to Lollipop Chainsaw or Shadows of the Damned. You’ll certainly find your odd character designs and weird visuals. The story is told through narration, taking away what you’d see from fleshed out characters with vulgar language and tone. The entire thing is setup like a theater play. It’s a shame that that the theater look, takes up a bit too much real estate on the screen making objects and yourself hard to see.
Black Knight Sword is a dark, dark game. Both in presentation and mood. In fact, it’s so dark that I had to bump up the brightness just to discern my character from the background. Enemy designs are grotesque and creepy, absolutely fitting the mood of the game as this dark fairy tale. There’s almost a H. P. Lovecraft look and feel to the game and in the art design. Each character and enemy is cleverly drawn in such a way that you want to look at them, even though they are hideous and trying to murder you."