There has been a lot of talk about next-gen consoles since the announcement of the Wii U. Nintendo started off the next-gen craze with their latest console that released mid-November. Because attention has been brought to their new hardware gamers around the world started spreading all sorts of different rumors about both Microsoft and Sony’s next-gen consoles. Although nothing has been completely confirmed by either of gaming’s other superpowers, there have been a ton of rumors and so called leaks about a next-gen Xbox or PlayStation console.
Even though there has been no solid confirmation of either company releasing another console, one can guess that the idea has been tossed around and presumably works. With that being said, within the rumors a lot of pointless features have been mentioned or even wished upon by fans; which made gamers reflect on what they were hopping for in any next-gen console. After going through a world of rumors and request among fans that are anticipating an official announcement of a next-gen console from either Sony or Microsoft it is more than apparent what the fans want most from these companies.
Console Exclusives (Ninja Gaiden & Uncharted)?
Games that don't support gamepads (like Mass Effect)?
The vast majority on here are very quick to dismiss things like motion controls, and that is understandable considering how little an impact it made on 'core' gaming experiences but I really do think that kind of tech laid the foundation for what can come next.
Another thing that is in dire need of advancement is Artificial Intelligence. It is disappointing how little progress has been made in this department. The Last of Us promises to change that and I really hope ND pull it off because poor A.I is what shattered the illusion of many amazing game worlds in games such as Mass Effect and Oblivion/Skyrim etc.
The vast majority on here are very quick to dismiss things like motion controls, and that is understandable considering how little an impact it made on 'core' gaming experiences but I really do think that kind of tech laid the foundation for what can come next.
Another thing that is in dire need of advancement is Artificial Intelligence. It is disappointing how little progress has been made in this department. The Last of Us promises to change that and I really hope ND pull it off because poor A.I is what shattered the illusion of many amazing game worlds in games such as Mass Effect and Oblivion/Skyrim etc."
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More power is needed and a lot of it to have advance ai in games. The reason why games haven't had smart ai is because they were never powerful enough.
Motion controls should be a secondary controller but not the main controller like DS3 which isn't broken but the best input device atm for playing video games . Gamers don't need advancements as much as improving upon the way we already play games. Things like the Wii u pad aren't advancements to play games where you need silly things on the controller which requires the player to look away from the screen. Hot keys and translucent maps are fine on the main screen and if someone needs to do more complicated things like look through a hundred choices of weapons or what's in their inventory then pausing the game to do so should suffice.
A very powerful console is needed for massive improvement in games. We need improvements in graphics so we can be immerse in a more realistic world or cell-shaded one. It doesn't matter the art style but being able to see and decipher things quickly is key. Better animations, sound, ai, physics, lighting and others need to be better to increase immersion in gaming and more power is needed.
Pc devs need to optimize their games more like devs for console. Pc lacks big exclusives that come on consoles.
I have a pc and only a few games display amazing graphics in high settings. Pc gaming isn't as good as console gaming because of a few negatives. Pc gaming isn't more convenient than console gaming. I only see it worth playing my games in high specs on pc and upgrading to top end cards constantly is expensive. Some people are fine with compromising with lower resolution and frames to run a game but I'm not. There are too many updates on pc for videocards and such that can lead to a game not being able to be played. Too many incompatible issues. I've ran into issues where I can't even play my games on pc because of some internal conflict of software or driver. Pc gaming isnt as uniform as console gaming. Every new generation the consoles are normally as powerful as high end PCs and has games that surpass what has been seen PCs. Over time the pc get better games but the uniformity of everything being compatible on console is more convenient. Plus more exclusives are on console. Pc gaming has its place and fans but I prefer console gaming.
The web browser on my ps3 hasnt been used in about 4 years, apps etc just bog it down with needless sh*t that can be used far more effiiciently on a tablet/phone/laptop which EVERYONE owns these days.
I don't see the problem with having a lot more apps though, it's not like you have to use them.
I guess if apps are made available but not strapped onto the interface with every firmware patch thats fine. Look at the backlash Sony got when they added the Singstar icon to the XMB, and thats a game not an app. :)
Gaming online should be free.
Ghost Recon: Made correctly not like that POS Future Soldier
Gears 4
Mass Effect: with the return of Sheppard
Ninja Gaiden: made by Tomanobu Itagaki
Forza Next
Resident Evil: made correctly
Rainbow Six:Vegas 3
Alan Wake 2: or 3
Now Ps4:
GT6
Agent
Uncharted 4
God of War 4
Killzone 4
Ratchet and Clank 4
Demon Souls 2
Jak 4
The Last Guardian
FF v13
Sly 5
The Last of Us 2
Sure that whole recession thing...probably slowed it down but whatever. I see no reason why console cycles can't overlap. Let the consoles live for 6 years, but release a new one every 3.
Budget console, fast console.
Also, PC games haven't had any problems adapting to many years of hardware being out there.
It's not that the games would have to be any different, just they would look better or worse depending on your hardware configuration. One disk that would run on either.
Simple enough. It works on pc.
Not only FPS/TPS!
Much less the game library.
I THINK I know exactly which console I'm going to get first when it comes to quality/quantity/diversity.
Happy?
OH, and not seeing thousands of articles bitching about the new consoles/games once they're announced would be great. I've seen enough of that lately with the Vita/Wii U. More so with the Vita.
Sorry.
More immersive games with more fun stuff to do. Every detail counts, and Im getting my hopes up for some intense AI and mind boggling physics to play with in different games and genre's like LBP (create/platforming), Gran turismo (racing) or Killzone(action/adventure).
the last of us is your fix
LONG LIVE VIDEO GAMES AND NOT SOME STUPID APP THAT YOU PLAY FOR 5 MIN AND PUT DOWN!
Not this Wii and Wii U gimmick argument again. What about Sony and Microsoft with their Move and Kinect? Wii and Wii U was designed around the Wiimote and Gamepad. It was a copy move for Sony/Microsoft.
Gimmick: an ingenious or novel device, scheme, or stratagem, especially one designed to attract ATTENTION or increase APPEAL.
A global good anti cheating feature that ban cheaters.
More polished games.
Easy access to go from a game to the psn store, web browser without needing to quick the game.
More/better competitive psn prices.
Free dlc (or a year subscription to get all dlc free, but dlc should be free)
Minimum standard of native 1080p running at 60fps on all games.
SOCOM confrontation 2 online , lag free, cheaters free, running on native 1080p at 60fps with 20 classic maps, a smart and good adaptation and balanced wepons and gameplay made by David Jeff with former emplyers of Guerrilla Games and Naughty Dog. Ok yes I'm a big dreamer ..
The poster is Megatronx
"First of all, I am glad that he is confirming what i have stated in my comment in the original article.
Secondly I'm from middle Europe but I'm living in Uk for last 7 years, and so I have certain perspective on the social differences between those two worlds and i can confirm that now-days people from eastern Europe are very aggressively rude in their opinions, and that's why the guy basically said "cpu is crap". And so western pr had to come in and explain it in the western fashion.
Thirdly I suspect that warriors orochi devs never programmed for dx10 which lets you clone objects without impact on cpu. And that's crucial in WU's architecture design decision. Just watch the video http://www.youtube.com/watc... Of course it's rendered on much more powerful card, but I don't believe that WU gpu is not able to render even as low as 1/50 of those characters on the screen and that still would be a bigger number then in any "warriors" game.
In fact i will go as far as saying that none of the devs properly programmed for dx10 and now for dx11, since all the games they are making are designed for dx9 to run on consoles and the only thing they do with dx10/11 is they apply newer shaders to make games just look nicer without the performance benefits.
But what will happen with WU when new xbox and ps comes out? If those consoles will use dx11 as their base renderer, they will look nicer and run faster that's for sure. But instancing remains the same between 10 and 11 and that's why it shouldn't be difficult to have miltiplat games running well on wu.
Will those two consoles have dx11 support? Probably yes. Atm for around £200 you can get amd cpu and gpu that will let you play dx11 games okay in 30fps in 720 with small tessellation. But to really see the difference between dx10 and dx11 you need to pay £200+ for a card itself. How MS and Sony will go about that is unknown to me. As we all know they will not want to price their new consoles above £400 ( i hope not ) so definitely they will have to be clever about it. I guess they will both find a way to have their consoles priced at around £350, but by the time they will release their new machines, WU will drop in price ( again because it wont be using latest tech ). Or they will go with dx10 and will be competitive from the get-go.
Here are some dx details.
DirectX 10 ( Wii U's ):
Fixed pipelines are being done away with in favor of fully programmable pipelines (often referred to as unified pipeline architecture), which can be programmed to emulate the same.
New state object to enable (mostly) the CPU to change states efficiently.
Shader model 4.0, enhances the programmability of the graphics pipeline. It adds instructions for integer and bitwise calculations.
Geometry shaders, which work on adjacent triangles which form a mesh.
Texture arrays enable swapping of textures in GPU without CPU intervention.
Predicated Rendering allows drawing calls to be ignored based on some other conditions. This enables rapid occlusion culling, which prevents objects from being rendered if it is not visible or too far to be visible.
Instancing 2.0 support, allowing multiple instances of similar meshes, such as armies, or grass or trees, to be rendered in a single draw call, reducing the processing time needed for multiple similar objects to that of a single one.
DirectX 10.1 ( Wii U's ):
Mandatory 32-bit floating point filtering.
Mandatory support for 4x anti-aliasing
Shader model 4.1
WAY less shooters, WAY more RPGs
>more good games
>less of the casual crap thats so available this generation.
>NO fake DLC
>More reliable console!