GDC: Pollinating the Universe

IGN writes: "Caryl Shaw's vast experience managing the user-generated content in Maxis' The Sims serves her well in her new role as the head architect behind the sharing of user-created content in Spore. She shared her views in a recent session that made us even more intrigued by the idea that players, not developers, can be in charge of the actual creatures, structures and vehicles found throughout the game. Of course, that's a tall order and one that presents many potential complications, but Caryl outlined her ideas for the system very convincingly."

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