"I’m trying to find the right metaphor to describe how Far Cry 3 exists as a sequel to Far Cry 2. ‘Neutered’ comes to mind, but I’ve never liked the sexual connotations of it. I think the best one I’ve come up with so far is that Far Cry 3 cleans many of the design choices that made Far Cry 2 sloppy, but ends up being sterile. But even that doesn’t quite catch what I’m trying to say, as I did have lots of fun with the game and ‘sterile’ seems too harsh a word. To be fair to Far Cry 3, the only other numbered sequel in the series was quite a departure from the previous one, so it’s only continuing the tradition. About the only consistent elements in the series has been that they’re all first-person shooters with dynamic combat that take place in open world, natural (as opposed to urban) environments."