Submitted by billythepunk 1028d ago | interview

Ken Levine: We Cut "Two Games Worth" of Material for BioShock Infinite (Video Interview) - AusGamers

In a video interview AusGamers conducted with Irrational Games' Ken Levine, the revered designer spoke about the team's lengthy development process, not only revealing that "the script of BioShock One could easily fit into one of our levels in Infinite", but that in the editing process they stripped back so much stuff, it was essentially two games worth.

"I can’t tell you how much of this game... we probably cut two games worth of stuff out of the game, and I say that just in terms of content," Levine told AG.

"Finishing and polishing is a whole other matter, but this is just the raw amount of content, we cut tonnes and tonnes of stuff."

He also talked candidly about his relationship with the Elizabeth character saying that he's "probably a little bit in love with her" but that he "has to be" adding that "she's the heart of the game". He also openly talks about going into a depression after shipping the first BioShock, being finished in his capacity now on Infinite, his thoughts on DLC, multiplayer, voicing and fleshing out the player-character, Booker, and much, much more.

This is a meaty interview, but one well worth a read or watch for fans of the series, Irrational, or game development in general. (BioShock: Infinite, Ken Levine, PC, PS3, Xbox 360)

Attached Video
Godchild1020  +   1028d ago
It's not always a good thing to talk about cut content prior to the release of a game. It will leave consumers with a bad impression. If it was after the release of the game and people had enough time with it, then it wouldn't come off as bad.

I'm not worried, I know Ken Levine will not let Bioshock Infinite disappoint us.
#1 (Edited 1028d ago ) | Agree(29) | Disagree(2) | Report | Reply
Jinkies  +   1028d ago
I'm only going to be mad if theres DLC coming out for this...if there is and they are pretty big THEN I will be ticked off because then I would know it was cut for it to be turned into DLC.
adorie  +   1028d ago
If this game is big and the DLC is big, I will not feel cheated. I want a 9-12 hour experience on the hardest difficulty, for my first play through. This will be trying to obtain everything in the game, which could bump my time up to 15 hours or more.

Hopefully they add supplementary DLC, that adds or sheds light to more of the story, without feeling as if it takes away or should have been left in. An extra ability or two wouldn't hurt, either. Something fun that could be OP'ed and accessible after being the game once and buying said-theoretical DLC.

I think Irrational will deliver enough to make UPS jealous, tbqh
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ForgottenProphecy  +   1027d ago
@adorie Only 9-12 hours? In my opinion, you have low standards. I feel like 14-20 hours is good, 20-25 hours is great, and 25+ is too much for a main story.
RuperttheBear  +   1028d ago
The only people who will be left with a bad impression are people who don't read full interviews and only concentrate on a small aspect of the interviews.

Look -

'Any of the content that I talked about, there’s nothing that we could pack together and ship. A, it’s cut for a reason: we didn’t think it fit, and B, it’s left in a state that is completely... there’s a term that we have called “rot”, in the games industry.'
CalvinKlein  +   1027d ago
well the way I see it it took them years to get the content we will get so if they wanted to include the rest of the "cut content" we would be waiting till the end of ps4 and xbox3's life to play the game.
egidem  +   1027d ago
Agreed, but be glad he's at least telling you some content was cut. What others do is, cut content, wait few weeks, no, few days when the game is released then proudly announce to everyone how they've been hard at work on the new upcoming DLC. :/
Mathew9R   1028d ago | Spam
CaptainYesterday  +   1028d ago
I guess theres going to be a ton of DLC :P
LOGICWINS  +   1028d ago
Or ideas that will be saved for the next Bioshock title.
soundslike  +   1028d ago
Or ones that simply did not fit the pacing and structure of the game they were building towards, or things that just weren't fun.

Cut content doesn't imply GOOD content. If anything it implies that it wasn't.
brettyd  +   1028d ago
Cut content aka DLC
BanBrother  +   1027d ago
Not necessarily. I know that is what first comes to mind, but every game 'cuts' content. Just that 'some' of them re-package it as DLC, EA being one of the worst offenders.

No-matter what game you have played, content is cut for quality purposes. This generation though, some developers/publishers think that selling it after the game has released is fair.

I trust Ken Levine won't let that happen, at least if it is within his powers.
sdozzo  +   1028d ago
How's that vita version coming Ken...liar.
Kalowest  +   1028d ago
He was never making the vita version.
GraveLord  +   1028d ago
I blame the Xbox 360 and its ancient DVD format.
Sp1d3ynut  +   1028d ago
Oblivion, Skyrim, Fallout 3, Fallout: NV, Just Cause 2, GTA4, RDR, KoA:Reckoning, FarCry 2, FarCry 3...and many more huge games fit on the "ancient DVD format" just fine...and most ran better than the PS3/Blu-ray counterpart. So, in other words...STFU troll.
billythepunk  +   1028d ago
I think a lot of you are missing the point -- this is a story-driven game that he outwardly says a single level is the size of all the writing they did for the first BioShock, which was NOT a quick and easy playthrough (especially if you played in an attempt to not use the Vita Chambers). What he's saying is they created so much content that trimming it back to what is STILL a much bigger, more fleshed out game than the first BioShock, was necessary to not only tell a great story but not just go overboard.

A lot of games, like movies, cut stuff. Also, if you actually read the interview or watch it, he says it definitely ends, so it's not like they're withholding content to create DLC
SageHonor  +   1028d ago
Don't you know most people don't read the article or fully pay attention? Come on now
STICKzophrenic  +   1028d ago
"Ken: Oh, there’s definitely a definitive end to the narrative in this game. Any of the content that I talked about, there’s nothing that we could pack together and ship. A, it’s cut for a reason: we didn’t think it fit, and B, it’s left in a state that is completely... there’s a term that we have called “rot”, in the games industry. If you leave a level, or if you leave some code for a long time, and you don’t tend to it, other code evolves around it, and that code gets broken, effectively.

It’s very much like rot. Everything would be so deeply rotted, you wouldn’t be able to do anything with it. So I think to... there’s nothing in that, that we’re ready to go with, even remotely, that we’d really be able to release -- there’s no day-one DLC on this thing [laughs], in terms of a content package. I think that we didn’t have, certainly Irrational, as a studio, didn’t have the bandwidth to be even thinking about that. We just were really focused on making this game ready.

But as a gamer, I like content. Fortunately, I’m at a stage in my life where I can afford to buy the games I want to buy, so for me, the more the merrier. But I totally get the perspective of people who are... I remember very well, being in my early 20s, and being like “well, if I’m going to buy that, it has to have this much time of gameplay, and this much of...”, so I get that. But I also like the fact that it gives the hardcore fans the chance to experience more in the world, where you used to have to wait for expansion packs for years.

So I think I’m of two minds on it, but I personally enjoy DLC, but we have nothing ready to go."
Fatty  +   1028d ago
And there's the sequel and DLC...
WitWolfy  +   1028d ago
By the sounds of the interview Bioshock will have Infinite DLCS ;)
deletingthis34675334  +   1027d ago
TheOneWhoIsTornApart  +   1027d ago
Why is everyone assuming theres going to be a fuck ton of DLC? All I hear is a bunch of morons who think Ken Levine one of the most brilliant and respected game developers is going to stoop so low as to use all the cut content to sell as DLC. That is a bunch of horse shit. He has to cut stuff out of his game for narrative reasons and stuff that just didnt fit with the over all feel and look of the game. Everyone can relax
Spacemagic  +   1027d ago
Sooo...it's a trilogy...?

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