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Submitted by SactoGamer 586d ago | article

Tim Schafer on Kickstarter: "It's opening a lot of new doors"

Roughly ten months ago, an independent videogame development studio called Double Fine created a project on the crowdfunding website Kickstarter.com with the hope of gathering enough capitol to fund the development of Double Fine Adventure. Most Kickstarter projects take more than a month to garnish enough funds to meet their goal, if they do at all. Double Fine's project, Double Fine Adventure, reached its $400,000 goal a mere eight hours into the campaign. (Culture, Dev, Double Fine, Double Fine Adventure, Industry, Kickstarter, Tim Schafer)

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Tuxmask55  +   586d ago
I would be curious to know what percentage of these Kickstarter projects fail.

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