Robert Purchese:
Yesterday I wrote about a tech demonstration video from a PC and next-gen consoles project, a medieval RPG. Given its target platforms we billed it as a possible glimpse of the future, a glimpse of next-gen.
Turns out it was running on a two year old laptop with a mobile GeForce 555M - rubbish! - although the scenery was an example of an environment from the game.
The medieval RPG belongs to small (24 person) Czech developer Warhorse Studios, led by Mafia (game series) key person Daniel Vavra. The video appeared the internet much to his surprise and gained an "unexpected" amount of attention, and so he felt compelled to explain a thing or two.
https://www.youtube.com/wat...
maxwell delayed till 2014.
if open worlds looks like been make by a small team imagine a AAA tittle or a more linear game will look like :D
Article summary: "We shot our wad over a tech demo that doesn't look nearly as good as we let ourselves think it did. Oops."