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Trine 2: Director’s Cut: A cut above the original | SnackBarGames Review

SnackBarGames writes:

"The conversion to the Wii U has allowed the team at Frozenbyte to touch things up here and there as well. I didn’t experience any of the wonky physics or clipping issues that Andrew mentioned, for starters. And if possible, the game might be even prettier than it has been previously. But more importantly, now players have access to the GamePad. For Zoya and Pontius, that isn’t actually much of an upgrade, but Amadeus will love it. Now summoning a box or a plank is as simple as drawing a square or line on the touch screen, and moving objects around with telekinesis is just as intuitive. The other heroes can make use of the touch screen as well, which can help when aiming an arrow or hammer, changing heroes out of the normal rotation sequence or if you just forget when button activates certain abilities. But for the most part, you’re probably better off just using them normally."

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