In One and One, Game|Life asks a member of the gaming industry two questions: one about gaming, and one about something completely random.
The co-founder of MicroProse and founder of Firaxis Games, Sid Meier is a veteran designer of such classic games as Pirates!, Railroad Tycoon, and the Civilization series. His latest project is Civilization: Revolution, which is due out for Xbox 360, PS3, and Nintendo DS this spring.
1. In an industry that tends to favor relative designer anonymity, a few individuals, such as Sid Meier, has achieved name notoriety. What kind of effects, if any, can this have on a game project? Does he feel added pressure because the gaming public has specific expectations about a "Sid Meier" game?
2. When was the last time Sid Meier got nervous?