Push Square: "If variety is the spice of life, then the PlayStation 3 is a particularly posh brand of pepper. Arguably more than any other platform holder over the past five years, Sony has provided its system with a stream of high quality content. From big-budget blockbusters like Heavy Rain and Uncharted: Drake’s Fortune, to smaller endeavours such as Starhawk and Siren: Blood Curse. But with such a vast roster of releases in its catalogue, is the company spreading itself too thin? Indeed, would the Japanese giant be better off focusing on a few tent-pole titles as opposed to such a broad spectrum of content?"
We all know third party exclusives are a thing of the past now, but it's the exclusives that ultimately define which console you want to get. Sony keeping it up next gen with all the exclusives will do great things for them next gen
Ant clinging to a top comment just to be seen without even replying is poor behaviour.
That is totally and completely false. My most anticipated game next year is a 3rd party PS3 exclusive; Dynasty Warriors 7: Empires.
Ant clinging to a top comment just to be seen without even replying is poor behaviour."
95% of PS3 gamers could care less about The Last Guardian, and that is a fact.
I don't want to see companies run like Activision where they put most of their resources into one franchise and bleed it dry. I think Microsoft is doing the same with Halo and Forza. There are signs of Sony doing this as well with games like God of War. It all rests on the shoulders of consumers. If they don't buy unique games like Beyond and just want to keep buying Gran Turismo and God of War instead what do you expect? Sony can only keep taking so many chances before they too just focus on proven franchises. I wouldn't want to see that happen but that's the frailty of this business.
Oh wait, that was sarcasm.
Pweeeh. That means ps3 gamers really want The Last guardian then.
Sony should keep doing what they are doing. The reason why people keep saying that Sony should release less games is because they assume that every single one of them costs tens of millions dollars to make. If releasing so much games was really hurting their bottom dollar they would have slowed down production/releases long ago.
This could be the reason why so many folks here on N4G keep going to the "Sony doens't market enough" line.
http://www.playstationlifes...
Which I don't think is true since I see a lot of ads for Sony not to mention their Kevin campaign not too long ago. But it has been quoted.
And the reason "people" (people meaning N4G) are saying this is because a lot of their games are not appealing to the mass audience. Some of the titles may not cost tens of millions, but I'm sure they are in the million range and a million loss is still a million loss.
With that said, I don't recall seeing a Twisted Metal ad, nor a Starhawk ad, nor a Sorcery ad. I have seen ads for recent titles such as Battle Royale, LPK, and WonderBook however and not mention 3rd party games such as Need For Speed and Assassin's Creed III. I personally think that when Sony does actually advertize they should show actual gameplay. The Battle Royale ads I've seen have no gameplay in it whatsoever leaving the clueless wondering what the game is about.
***"And the reason "people" (people meaning N4G) are saying this is because a lot of their games are not appealing to the mass audience. Some of the titles may not cost tens of millions, but I'm sure they are in the million range and a million loss is still a million loss."***
If they aren't appealing to the masses then why should one expect the game to sell high amounts anyway? I don't think any game released this year for Sony was of high budget.
What in blue blazes are you talking about? Especially Sony gamers? I don't think so.
Your joke is meaningless considering Gears and Halo both outsell any Sony exclusive by themselves. Your attempt was an EPIC FAIL. Do your research first. It took Halo 4 less than a month to sell 4M. Halo franchise in itself has sold 50M. Please lets not go there. You can put all PS3 exclusives together and they will NEVER reach that number. I love PS3, but now your talking reckless and looking like a clown
i want them to spread them out over time and each game should get at the very least a small advertisement budget.
sly 4
god of war
last of us
beyond 2 souls
along with others and that's just in the 1st half of 2013
IMO sony is the best gaming company that caters towards hardcore gamers
no. Sony Exclusives = Sony Exclusivity. The quality; the array of games speak for themselves, which simply make the console a more sought after commodity to those who seek out such attributes.
KILLZONE 4 has a lot of option to be a amazing game specially in a new tech the PS4 but I will love to see first two games in a row for GG new IP and then KILLZONE 4 or maybe the new IP first KILLZONE 4 and fallow part two of the new IP maybe 3 games in 5 years will be ideal since it will take time to build and perfect the new engine(since GG now has two teams I will like GG to make a new Socom since they did nam 67' which is similar to Socom)
ND should do the same with TLOU continue the IP on the PS4 and maybe be a old IP remake (a new uncharted, SF, Socom"sony does really need to bring back socom back to glory") they should and also make 3 game sin 5 years.
Siren for the ps4 and let this same studio do a next gen extermination game, i don't understand how nobody or even sony have not thought about this great IP they own, and this japon studio is talented they should be working on this ips, they will sale good enough and maybe also give this studio Demon Souls XD ..
Give insomniac a chance to create a new IP? (or Resistance 4 only if they go to modern times) one every two and a half years and make sure it does not coincide with the same year that KILLZONE comes out.
let them do a R&C but not as many as they did this gen it's annoying to see such a great devs waste time in that IP for kids no offence i know people love it but come on maybe one every 3 years is enough.
MotorStorm should be more real and xtream and less cartoon-ish. a game every two years should be good for racing games.
Santa Monica should keep doing GOW they are the best at that and maybe try a new IP?(they have two teams now!) and keep doing what they did this gen help other devs to make the games. (a game every two years to will be good enough from this team.
David Jeff should keep is mouth shut and create a new IP and be more humble (this guy do need this a lot) and if he fail to impress she should retired or make psn games.
Starhawk devs for me just suck at gameplay controls, their game feel cheap and arcade.I don't understand how some people say they are fun but let's be honest they are bad at it they have no ideas and their game are just fun for the few, some may hate me but its the true. They should be used to helps other devs in their multiplayer codes since that what they are good at.
MM go back to LBP in next gen. and create two new original IPs after that.
GT6 should have all cars premium no excuse on having cheap low res unfinished cars. 3 games prologe, gt6 and gt6 full speed or something like that.
Sucker Punch should create a new IP i will love that, inF was great but it's done, new IP from them is needed super powers open world like infamous but more wild original and exotic.. and create 2 games in 5 years.
The VITA is getting a big marketing push though.
As such, I believe the sheer number of releases are what hurts the advertising in the long run.
you completely missed the point. It's not about how many games they have, it's about how much money sony can spend on advertising. You guys complain about Sony not advertising but even when the games don't sell well you'd rather have Sony keep pumping out exclusives rather than have common business sense.
Normally I would agree, but Sony did a FANTASTIC job with the Kevin Butler series. While not every ad was exactly memorable (or even did a great job promoting the game...), they did a spot for virtually every first party game coming out that year. I would say the issue isn't advertising, but getting their message across...
As I mentioned above, the Kevin spots were numerous, but didn't exactly sell the product. I would suspect the average person saw the jokes and missed the point. I believe other games like All-Stars falls in the same category, since the ads are well done, though they don't really get the SALE needed. If Sony could find a middle ground between getting the point across and having fun (since they really do some fun ads), I believe we would see more sales across the board.
Sony needed it from first party titles due to less 3rd party sales this gen.
Next gen, it's going to be even harsher (for MS too, but they have people paying for P2P multiplayer...). They will have to keep up the same tactic, which is bringing us brilliant games so that's good. Once they take a look at 3rd party sales on the PS4, they would make less exclusives if that meant more profit (doubtful).
I'm guessing next-gen consoles will be sold at quite a hefty loss to Sony/MS per unit if they want the performance to hold up for years. That means they'll need a certain number of new game sales or other purchases from each console owner to get back into profit territory, without huge 3rd party sales - that has to be done with great 1st party titles (more profit in them overall, vertical expansion in the business etc.)
Hopefully as things get better within Sony that they will advertise the way they use to in the past.
Gran Turismo brand.
Not KZ,not Uncharted,not God of War.
Xbox number one system seller=Halo brand.
Ps number one system seller=Gran Turismo brand.
FF and MGS series multi.
If you look back at the PS2 and the exclusivity of FF combined with earlier launches of GTA... they were big sellers but the PS2 was popular because of the brand and launch timing.
They _would_ have been massive system sellers this gen if they were Sony exclusive though, but the publishers aimed for multiplat to access the most customers, they don't do Sony's bidding (hence Sony's efforts on first party games in the 2nd half of this gen)
"As such, I believe the sheer number of releases are what hurts the advertising in the long run."
If thats really true. Then Im all for Sony hurting their advertisement. Because they have spoiled me too much this gen with their exclusives.
Sony will know the answer to that better than I do.
They have just got to find a way. lol
We needed the poor exclusives like Socom 4 to have packed a punch and been fantastic.
that's like asking "should you snort less coke?!"..
wait..no..you should snort less coke..
unless..you got a long gaming night ahead of you because of all those sweet playstation exclusives..then by all means batton down the hatches and proceed with all the booger sugar your nostrils can hold..
@ below
these games actually sold better than the games i mentioned
Not really.
Fable: The Journey estimates are only 100,000 on vgchartz. Fable is one of MS' TOP franchises beside Gears/Halo/Forza. Sorcery is a new IP yet still sold more than Fable: The Journey with estimates at 140,000 despite a smaller PS Move install base. Even the beleagured Starhawk almost doubled it in sales.
What about the Witcher 2 on 360? A console exclusive and one of the highest rated this year that only sold 560,000 according to estimates. Twisted Metal, a niche car combat game sold more, at 580,000.
PS All Stars has only been out for like 2 weeks. It doesn't even belong in this conversation.
Forza Horizons does though, and at only 740,000 for MS' #3 franchise, that's nothing to write home about. GT5 alone has sold more than the last three Forza games combined.
Keep the exclusives coming I say. Fact is they do better than people care to admit.
- begins modestly with Sly 4 in February,
- followed by God of War in March,
- and then the culmination of Sony's 1st part awesomeness: The Last of Us in May,
I'd assume Beyond and Puppeteer are slated for after the summer break - fall or winter 2013
but since 2008 sony brought me back to ps3 and i never looked back
what makes me will by ps4 is the awesomeness of their 1st party studios
But this doesn't mean that they should stop because my interests are not someone else's. But they should defintiely consider to stop making some exclusives that don't sell as well as they hoped for. Maybe shelve them for the time being, then later on create a buzz or teases of an IP returning and gauge the public interests, then drop it on the public if the response is positive.
But I am all for some more Siren which has become my Silent Hill 2 of survival horror games. Such a good game. Love the episode format in games like Walking Dead. Even Alan Wake and a similar concept.
Edit:
Also the lame excuse of Sony not promoting is .. well ... lame. Sony does promote well enough, it may not be closing down Time Square type of promotion but it is there well enough. I agree with AdmiralVic above, people here on N4G magically seem to forget all the Kevin Butler, (Marcus *cough*) and even the third party promos.
Spread em out more? Sure.
Get a bit more advertising for em? Sure.
Make less of em? Hell no.
Some examples of what happened with the following studios and their games this year:
- Bigbig studios were closed after making Little Deviants
- Zipper interactive were closed after making Unit 13
- Studio Liverpool were closed after Wipeout 2048
I'd rather see less companies close and people losing their jobs because of a certain company having the 'most' exclusives...
I like that they take risks, but some games just get zero publicity and that boggles my mind. Resistance 3 and Starhawk are two examples of (what I thought) were GREAT games that got absolutely no love.
I understand that a certain Sony demographic likes the idea of Sony having so many exclusives, but if those people just enjoy the idea of exclusives and they aren't actually buying, and Sony isn't advertising, that ends badly for all parties involved. We've seen some really good developers close down over the past year because of issues like that.
Look I love most sonys games, lbp, gt, siren, killzone, resistance, socom, uncharted..
But star hawk was lame, there are to many ranched and clarks ..
I'm upset on how sony dare to stop making socom games its a shame, if they really love their gamers they will have not and just hope they rethinking this stupid decision abd give socom a actual good budget and enough time to be a quality game.
However still have smaller titles, and use the big titles to promote these ones.
Resistance getting killed by Killzone is a stupid mistake, both of them could have done well for Sony. Uncharted dominates anything around it etc, so don't put another big title next to that.
However still keep the hidden gems and bragging rights so smaller studios stay afloat. Cross promote them, but don't be too worried when they don't sell millions.
SONY has a lot. However, they NEED to make money. Hence the quality may not be up to the standard to the likes of ND or SSM. Not every exclusive has a AAA backing behind it. Sadly, these games may take the hit the most and suffer due to the disparaging quality difference to 3rd party studios but SONY's very own exclusives.
Best bet is that they have to make games for the Vita since it is less competitive and does not take a lot of resources to develop for. OR, they have to combine teams to make AAA games instead of A or AA budgeted games that may not perform so well.