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Rising cost of memory and processors will impact next-gen specs - Crytek

The high cost of memory and processors will make it "impossible" for next-gen consoles "to have the same kind of impact on the console business" as the previous generation, Crytek CEO Cevat Yerli has told, before suggesting that next-generation horsepower won't be too dissimilar to the current capabilities of top-end PCs.

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GraveLord2048d ago

The jump from SD to HD can never be replicated, but HD is still at its infancy in current consoles. Next-gen consoles have a chance to have perfect HD. At least 720p with no frame-rate issues and stuff.

Axecution2048d ago

You would honestly be fine with 720p?

If next-gen consoles dont have 100% of the games in 1080p 30-60fps im legit just gonna upgrade my PC a bit with the money. Its 2012 there's no reason we should have to deal with 720p lol

Detoxx2048d ago

60 FPS and 1080P should be standard issue on Next-Gen consoles. If it's not I just might as well build a gaming PC as you just said

solid_warlord2048d ago

720p and 1080p on a 32ich or smaller HDTV..u cant even tell a difference between the two. 1080p makes a difference when u hit 40inch or higher.

I rekon Next gen most games will stick with 720p, for most games atleast. So it would be able to achieve alot of DX11 features and implement advance FXAA, MSA never before seen on consoles.

Yes, Next COD will finaly be HD, 720p Native. Locked on 60fps, but dont expect superier anti aliasing ect that will be seen in many top range games such as Uncharted 4 or Gears of War 4 ect.

bumnut2048d ago (Edited 2048d ago )

@solid warlord

What you said is only true for video, if you have a 1280 x 720 game and a 1920 x 1080 game side by side the difference is huge no matter what size the screen is.

darthv722047d ago

but what is a "video game"? It is a game in motion at all times. It isnt like the days of Myst where the still images had more clarity and detail (for the time).

If you are playing a game at either res no matter the screen size i can guarantee you , you aint paying attention to anything but keep your ass alive (if its a shooter that is).

kupomogli2047d ago


Bumnut is right. Among PC games, it's common that when you describe a 720p video game versus a 1080p video game, it's not the near unnoticeable picture quality, it's the view that is portrayed.

Unless it's 720p to 1080p upscaled, you can see two times as much in a 1080p game than you can in a 720p game.

The original Diablo 2 aspect ratio is maxed at 800x600. Here's how it looks in 1080p. If you've played Diablo 2 before this will be quite the noticeable difference.

mrkeith2047d ago (Edited 2047d ago )

1080p in solid 60 FPS is hard to do even on PC. Programmers are going to have to learn how to optimize there code then. Being a PC gamer i see this all the time. Also comparing 720p to 1080p is very noticeable especially if you don't run AA. With 1080p you will see way less jaggy edges. I run no AA on 1080p and it looks super slick but if i do that on 720p then you will notice. I can personally careless honestly cause i made the jump from console to PC gaming so 720p (no AA) is fine with me but you can tell the difference. When comparing to a 32 inch screen (like the example above) you may not see much of a difference but thats because AA is turned on. Turn it off and it will be totally noticeable. However it may be possible to get 1080p with 60 FPS since the hardware will be the same. It won't be like PC's where the developer needs to worry about AMD and Nvidia cards. As for having DX11 type graphics at a solid 60 FPS in 1080p I highly doubt it. It's hard to get even the newest custom PC's to do that. There is no way that Sony or Microsoft will spend $500 just on a GPU alone. That would be no profit for them.

MysticStrummer2047d ago

Get ready to upgrade your PC then, Axecution. I can almost guarantee you that 100% of the next gen games won't be 1080p and 60fps. There will always be devs who sacrifice resolution and fps to squeeze in some extra effect, detail, or some other thing that impacts performance. Hell I have a more than capable 50 inch TV but I'd be fine with 720p. I'd rather see improvement in other areas besides visuals.

f7897902047d ago

Ok, my $150 graphics card is doing just fine at 1080p 60fps in Skyrim ultra settings. I don't see how this is difficult to pull off especially when console games are optimized for a single set of hardware.

That said, it won't be hard to pull off unless devs want to do some ridiculous things with textures and things on screen.

NoFanboyRequired2047d ago

You cant tell the difference because games on consoles are upscaled to 1080p.
lets say you play a game on PC at 720p and you have a monitor that supports a resolution of 2560x1440, the picture will be so distorted and look like total crap compared to 1080p or the native resolution.

How do i know this? Because i game on my overpriced 27 inch iMac from time to time. lol

dougr2047d ago


That is a lie if I've ever heard one. The only way your $150 video card handles skyrim @ 60 FPS on Ultra is if you are playing at a resolution of like 800X600 and have the lots set to 5 or 3. If you have the lots set to 7 there is absolutely no way you aren't full of shit.

sak5002047d ago (Edited 2047d ago )


Agreed well said... For current gen i bought my first "HD" TV back in 2005. At that time it said HD not HD Ready if i'm not mistaken as it could play 720p/1080i only. DIdn't come with HDMI input since HD standard was still much in infancy but even though it was a SONY product. The jump from ps2 component input on it to xbox360 component input was like a light year jump for me as far a PQ goes. PDZ and PGR3's graphics blew me away.

Now for next gen, i would want 1080p 60fps with minimum 4xAA, bump mapped (normal mapped), 4xAF textured characters and environments and physics rivaling Phyx or whatever hardware it was i dont have time to google, which got incorporated in NV chips.

I dont care about Quad HD for next gen as it's still way too early for mainstream and probably be acceptable in 5~6 years time plus i'm stuck with 3 1080p TVs, (50", 42" and 42" 3D).

lfclee2047d ago

My friend have you nou seen the future 4k will comedown in price but in japan they have know produced 8k no need for 3d it will bee on the market in about 4 years time.

BLuKhaos2047d ago

I don't care if it runs at 720p or 1080p I just want 60fps to be the standard refresh rate.
That way if there there are frame drops then the game would still be playable as long as they don't from below 30fps.

tehpees32047d ago

The more they add the more the price gets impacted on the consumer end. Its time to give up the ghost. The next gen leap will not be the kind of leaps we have had in the past.

And regardless of what graphics lovers say I (and the majority of consumers) will rush out and buy a console for the great exclusives on them. People don't care about power. The fact that more powerful consoles have often been the lower end of the sales proves that.

What you guys should worry about is what he means by systems focusing on something besides specs. Incoming motion controls and multimedia features.

bozebo2047d ago

There WILL be 30fps games.
The console business is lead by marketers who think graphics are the most important thing, so games have to compete for graphics (it's the easiest thing to show off in advertisements) - causing reductions in frame rates.

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shutUpAndTakeMyMoney2048d ago (Edited 2048d ago )

What is perfect HD?

Don't tell me you fell for that "FullHD" Marketing crap.

I laugh when I see full HD on tv ads then go home and play steam games at 1920x1200p.

Next gen console will do 1080p & 30fps as standard. Especially as they get older devs will want extra power and won't worry about 60fps.

I realize as standards get higher consoles will run out of gas even faster.

Also Crytek must really pay to much attention to consoles now. High cost of memeory?

been awhile since they built a pc I guess.

bumnut2048d ago

I just invested in a 2560 x 1440 monitor, it looks amazing. Consoles can't compete with that because HDTV's don't go that high res.

Yes I know 4K tv's are out, but the cost makes them out of reach.

Kennytaur2047d ago

Because 1920x1200 is so much more than 1920x1080... That's mostly a difference in aspect-ratio.

I agree with the rest of your points though, but high speed custom built memory for consoles could be more expensive than what you pay for "over-the-counter" memory. I've personally got 16GB of DDR3 in my 14" laptop, so...

MAJ0R2047d ago

If anything consoles use/will use memory clocked at a lower speed than desktop computers using so called "over-the-counter memory" e.g. Corsair Vengeance, Kingston Hyper X, both high quality RAM. Desktop memory is miles better, and can be overclocked as well.

Memory can generate a lot of heat too if it's running at high MHz.

FanboyPunisher2047d ago

LMAO, 720 with jaggies out the ying yang is HD?

Sorry bro tell me when consoles do 1080p standard; then i'll call them 'HD'.

Jaggies make 720 not even worth considering 'HD' on consoles IMO regardless of what the wikis say about HD resolutions.

MysticStrummer2047d ago

You can knock yourself out making up your own personal definitions if you want to but the industry doesn't agree with you. HD is 720p and up. Ultra HD was just recently defined, starting at 2160p I think.

R6ex2047d ago

720p is only HD-Ready.

1080p is Full HD.

Kurt Russell2047d ago

No, 720p is not only "HD-Ready" it's HD :/ Where on earth did you get that from?

steve30x2047d ago

Going from 720P to 1080P wont make much difference to jaggies. The higher resolution will make a bit of a difference but its anti aliasing that fixes those jaggies.

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showtimefolks2047d ago

give us a system that can do 60FPS with full 1080P. i expect both ms and sony to do that.

let's not just look at 2013 and say/ask what these systems can do in 2013 when they will be in market till 2019, so while you have to have a system that has the now tech and some future proofing would help too

just make development easier and if possible(which its not)cheaper, if these development costs keep up expect a jump for $5-10 in prices

tubers2047d ago (Edited 2047d ago )

Devs like to cram lots of OTHER effects and mechanics.. Guess why today's consoles don't run 1080p.

HELL even higher end PC's don't get stable 60s on a lot of newer games in the highest settings with good amounts of filters.

There's only been 3 of us I've read so far who think 720p with stable framerate will be acceptable as long as the effects and other filters MAKE UP for it.

Not running at [email protected] FPS =/= Amazing visual impact.

Reserve those [email protected] FPS for soon to be "PS3 Classics".

I want MOAR effects, lighting, better textures and new rendering tecnhiques (@ realistic res and fps expectations)!


Bolts2047d ago (Edited 2047d ago )

720p would be fine if it's native. However very few console games are even doing that. Most of the shooters today have texture res that are dipping into standard resolution. With the possibility of 4K TVs in the next four years the so called nextgen consoles will once again be out matched by the display they're being played on.

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Pintheshadows2048d ago

The main things I hope for in next gen games are better texture retention at range (no more blurry textures or texture pop in), higher detailed textures, lighting improvement, framerate stability and longer draw distances. If the consoles specs are equivalent to a high end PC now i'll be fine with that as the hardware will be specifically optimised for console performance.

I never expected a massive jump in the first place if i'm honest. I just hope we see more games like Far Cry 3, Dark Souls, and Red Dead Redemption and less linear shooting galleries.

ab5olut10n2048d ago

yes, less linearity, more open world/multiple dynamic systems/emergent gameplay

JamieL2047d ago

With improved AI, and physics. One of the most amazing things to me this gen was the Euphoria Engine (used in Star Wars TFU, RDR, and GTA 4). The fact every NPC in the game can react to the world around them on the fly was just amazing to me. Improvements in that tech I am excited for next gen.

chadboban2048d ago

I somewhat expected this. Still I know that top tier devs like Naughty Dog, Guerrilla Games, Media Molecule, 343, Retro Studios, Monolithsoft, From Software etc will be able to put out amazing looking games since they seem to know how to get the most out of the hardware they develop for.

Norrison2047d ago

First party devs always output the best graphics on consoles.

Cueil2047d ago

not always... Chaos Theory was easily the best looking console game last generation... by a land slide... it looked so good that Penny Arcade said that it made them question whether we even needed the next generation yet.

SpartanQ82048d ago

im ok with 200 Kuwaiti dinar which is 685$ but i want something good..and this will be the range of new console prices here

dirthurts2048d ago

At that price, why not just have a pc? It's upgradable, and it would do much much more.

SpartanQ82048d ago

your right but the pc you are talking about cost 1500$ i think i better stick with my xbox :))

3GenGames2047d ago (Edited 2047d ago )

^ You obviously have no idea what you're talking about. You can build an AMD 3.8Ghz 8-core, 8GB RAM, 500GB HDD, ATI HD6950 computer for about $750. Probably cheaper with the sales going on now.

If you're spend over $1200 on any PC, you're stupid because you either got ripped off or bough a Mac. Both of those options are retarded.

kaozgamer2047d ago

^PC part prices aren't the same all around the world...
Here in Australia we are still getting ripped off even though our dollar is on parity with the us dollar...

Cueil2047d ago

@3GenGames Umm... he lives in a different country... surely with import laws and tariffs. We don't all get to live in the US with massive amounts of free trade.

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FlameBaitGod2048d ago

you think a gaming pc cost $1500.... with 1,500 you would have a monster :/. 800 is enough for a good pc(one that will run games better than next gen consoles), you already have a monitor or tv so you don't need that.

Dread2048d ago

dude read his comment.

he is exchanging currency

thus if the 360 is twice the cost then it follows that the pc will also be twice the cost.

mushroomwig2047d ago

@3gengames and Flamebaitgod

Not sure why you've been given any agrees because you're both completely mistaken. He lives in Kuwait and that's the exchange rate he has to deal with.

3GenGames2047d ago (Edited 2047d ago )

Nope. The currency conversion is irrelevant, the price will be the same for the PC, they will be converted. He thinks 200 Kuwait which is ~$700USD is good for the new consoles. So the PC would cost ~200 Kuwait too, which is what the argument is about, the PC costing about the same. I am not missing anything here.

SpartanQ82047d ago

your right man thats what i meant in kuwait pc parts is more expensive than US and if i wanna build a pc for gaming it will cost me 1200 to 1500 $ and btw im writing this comment on my galaxy nexus 10 wifi 16GB which i bought for 600$

sandman2242048d ago (Edited 2048d ago )

I'm really interested to see what valve is going to do with there console compared to Sony and Microsoft. We know that multiplatforms run best (most of the time) on Xbox. And 3rd party games helped 360 out big time. But we need to remember that the PC version of 3rd party games destroys the console versions. So if valve caters there new game console to the average joe out there at a good price. I can see Sony and Microsoft in for some tough competition.

Jadedz2048d ago

The current top selling software on the PS360, is a third party title (Call of duty).

Exclusives will be more important than ever during the next generation.

Cueil2047d ago

No... impact exclusives will be important next gen... rumbling out tons of low selling exclusives isn't going to get any of these companies anywhere.

bozebo2047d ago (Edited 2047d ago )

Just to clarify, Valve aren't releasing a "console".
It's just them supporting the creation, distribution and marketing of computers bundled with Linux. Same thing MS do for Windows PCs, just with marketing (and likely distribution) differences. Though I can see why the term 'console' almost applies. Most models will be designed for use under a TV, as the desktop market is already saturated with people who would prefer to build their own etc.

But yeah, I'm thinking it will be more expensive at first, then after 1-2 years of next-gen consoles being out, it'd be far better to get a steam box for TV gaming (unless you like building your own computers etc, which will be cheaper and better as usual - hopefully Windows will die and Linux will be the platform of choice because of Valve's efforts).
Though, platform exclusives will be a huge factor so gamers might want/need a sony or MS console, but most multiplats will be cheaper on Steam. MS and Sony will lose money if they don't get enough new games sales - somewhere between 5 and 15 per console (guessing at the moment) to make a profit on the unit as the console is sold at less than manufacture cost - without being sold at a loss they won't even nearly compete with PC price-performance. So there is a reasonable risk posed by Valve, a lot could happen. Sony will continue their route of good quality first party titles, MS will probably find more suckers willing to pay for P2P multiplayer.

So yeah. Next gen, if you want to play Sony or MS exclusives you have to pay out the ass for it. Rather than consoles being the cheaper option they are going to be more expensive. (though, MS's shittiness this gen has made me spend more on 360 than on PC overall)