Top
40°

Four things From Software should not change in Dark Souls II

Shaun Prescott:

Dark Souls is one of the most celebrated games in recent memory. It's notoriously difficult, but that's exactly why we love it. In a climate of excessive hand holding and AAA me-tooism, Dark Souls is unique.

I have high hopes for Dark Souls II, and have the utmost confidence that new game directors Tomohiro Shibuya and Yui Tanimura will not tamper with what makes the game sacred. Still, there's a part of me that's alarmed at their desire to make the game more "straightforward and understandable" and "more direct than subtle," as reported by Edge Magazine.

Of course, those inclinations could manifest in various different ways - maybe even for the better. Whatever those "ways" end up being, though, there are certain aspects of the game that I do not want changed under any circumstances. Call me a purist, but here are the four crucial ingredients of Dark Souls that should not be changed in its sequel.

Read Full Story >>
computerandvideogames.com
The story is too old to be commented.
PhoenixRising371357d ago

They better not give you a map, checkpoints, or a sense of direction for that matter. They should keep the bonfire system and the whole soul-drop thing. Shit will fly from everyone if they make Dark Souls 2 even easier than DS1.

Aghashie1356d ago

I totally agree with Shawn. there may be changes, subtle changes. but any mayor overhaul and they will destroy the game. my hype-o-metter skyrocketed when I saw the trailer on the vga's. I just hope not to be desapointed by this one, cause I really want to play it.