Well I’ve been sitting back and mostly watching people speak about Phantom Pain,and I noticed a few things going unmentioned so I decided to share them with you all.
First off the dimensions of the Official Phantom pain screens that were released today are 960×540. The PS Vita display is 960×544. So since Phantom Pain is seemingly a MetalGear solid entry but with a V behind it which if it were 5 would be the first time a Metal Gear game had used Roman Numerals,which seems unlikely.Someone also pointed out that Spike released the trailers all at the same resolution,so take that how you will.(also against this is on the MobyDickStudio site at the bottom it has the Ps3 and 360 logo but no Vita.)