90°
Submitted by Lavalamp 627d ago | review

Ratchet & Clank: Full Frontal Assault Review | Gaming Union

Gaming Union: "With such a low price to play this new addition to the Ratchet and Clank series, it really speaks volumes when you find out how low the quality is in this game on most levels. Pretty visuals, characters, guns, and nostalgia add insult to injury in this installment. Unless Insomniac plans on bringing this series back and showing us what such a talented studio can do, Ratchet and Clank need to take a long break and think about what they have done." (PS3, Ratchet & Clank: Full Frontal Assault) 4/10

motherboop  +   627d ago
Not clicking!
GuyManDude  +   627d ago
Here you go, no need to click:

Announcing a brand new Ratchet and Clank game after the divisive All 4 One caused many fans to become excited. They wanted to see how Insomniac Games planned on bringing this duo back to their former glory. However, upon discovering that the twist this time is tower defence, you would be cautious to think this would match up with previous greats. This results in a game that not only under delivers, but leaves this once beloved series in a state so dark you might think it was sent out to die.

Full Frontal Assault has such a lack of content it almost aids the fact that playing through the game kills any sort of fun it could generate. The story mode dangles a sliver of narrative in front of you at the beginning and tricks you into thinking this will be a regular occurrence. However, ignoring the fact that this has one of the lowest character counts in the series' history, the opening movie has its moments of funny dialogue.

You can choose to play as Ratchet, Clank, or Captain Quark and this never makes the game feel any different besides in game dialogue. The rest of the campaign is made up of five levels that do little to motivate you to continue. Not until the end of the game does the story ever really do anything to build development with the heroes and villain. This is a waste since the main villain is a great throwback to past games and is severely underused.

Still the story is the least of this game's problems as the gameplay is so uneven and broken that if you started a curse jar, you'd have a pretty penny by the time you see this title to the end. When you pick up the controller, the jet boots and weapon wheel let you know you are playing a traditional Ratchet game. That is until you get an alert that your base is under attack and you haven’t got enough bolt to make a single defence.

As you travel the map completing objective after objective, you will need to find enough weapons and bolts to hold off waves of enemies. The rate that enemies try and take your base happens so unexpectedly and gives you no warning before you start losing control of your resources. Mix that with the fact that collecting bolts is tedious and takes way too long. All these elements lead to you needing to restart from the last checkpoint over and over again until you micromanage things so much that playing the game just feels like work.

Once you extend this over four of the game's five mission and add the fact that there are only three different worlds to choose from, the whole game reeks of lazy repetition. It fails to impress at any point in the story. Having the crazy guns and gadgets you know and love only makes things nostalgic until you realize that almost none of them ever feel as powerful as they should. The fact that having a lot of defences never changes feeling underpowered adds to the frustration.

There is a better mix to the tower defence elements in multiplayer thankfully. Since things take place in phases, every player knows what is coming up next and has a fair chance at defending their own base. It is odd that things work so much better and it leads to the feeling that Insomniac crammed a campaign in at the end of development. Unfortunately the multiplayer is difficult to get into, with low numbers of players being the major problem.

Pretty visuals can only distract from a game that is at its core not fun to play. That is unless you manage to find a decent multiplayer game. The game has detailed visuals for a budget title/downloadable game, but this is the norm for this long running series. While the visuals made a nice transition, the score is uninspired and does nothing special as it gets buried under the shots fired in most games.
GuyManDude  +   627d ago
And he can't even spell defense. Come on Spencer.
Nodoze  +   627d ago
That's how they spell it in the UK. Way to be worldly.

News flash there is a world outside of the US.
GuyManDude  +   627d ago
@ Nodoze

That would be acceptable, except that the author of the review is an American and the site isn't a UK-focused website (it's US/Can/UK).

I'm perfectly aware of the differences in English spelling across countries. That's why I clicked the author's name to check his background, and also why I checked the background of the site before posting.

Unless their editor-in-chief edits their posts and changes the spelling to fit UK grammar rules. I guess that wouldn't surprise me.
SilentNegotiator  +   627d ago
@Nodoze

To be fair, most US people know that some words in England are spelled differently, but not ALL of them.

Expecting people to know "defence" is like expecting people who know Spanish to know perfect Italian. Making it worse is that it's a pretty common 'misspelled' word, so the distinction isn't going to even be noticed by a lot of people.

@GuyManDude
"Unless their editor-in-chief edits their posts and changes the spelling to fit UK grammar rules. I guess that wouldn't surprise me"

A lot of dumbass hipsters do that.
#2.1.3 (Edited 627d ago ) | Agree(1) | Disagree(3) | Report
capox   627d ago | Spam
Williamson  +   627d ago
Wouldn't 4/10 mean that the game is either broken in a way/ unplayable? The game should in my opinion receive no less then 7. Its still fun leveling up the weapons, moving around on the jet boots, and taking out hoards of enemies. Sure its not like the main series but its fresh and only 20$.
ShaunCameron  +   626d ago
Too bad you have to re-collect the weapons for each stage.
Williamson  +   626d ago
Well yeah ill admit that can be a nuisance but imo it doesnt automatically make it a fail of a game.
BoNeSaW23  +   627d ago
I played the beta and it played and felt like a mission or side-quest that was cut from one of the main games(Which I Loved!)and for a good reason, it gets boring after 2 or 3 plays and is really not that fun or addicting.

This one stinks Insomniac! Such a poor waste of resources and time! I'll be playing through the HD Collection waiting for a REAL Ratchet game because Fuse looks like BLAH! now.
SoapShoes  +   627d ago
No way it's actually very addicting online or co op and a good small spin off IMO.
Enigma_2099  +   627d ago
I keep seeing these low scores for this game, and I'm thinking "wow that's harsh!" Then I play it. Ummm, yeah, for a full size Ratchet and Clank game, it's kinda light on content... oh wait. It's not a full game. IT'S A PORT OF A DLC GAME. It's a distraction until they finish the next big R&C game, just like Quest for Booty! And it's only $20.

Keeping that in mind, I can't agree with any of these reviews.
AdmiralSnake  +   626d ago
I agree 100% also.

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