Warp Zoned writes:
"I’m going to open this review with an honest disclaimer, I’ve never liked the Assassin’s Creed franchise. While the concept of an open-world assassination game sounds just fine, quite exciting even, the actual execution felt lacklustre with cumbersome controls and free roam diluted down to near nonexistent levels. “Kill your targets any way you want,” the adverts said, but what they failed to mention was that unless you adhered to Ubisoft-approved killing methods within Ubisoft-sanctioned locations your open-world experience would suddenly feel like a confined cardboard box as the game punished you for not playing it right. I tried the second game for all of an afternoon before the masquerade fell away and left me feeling cold, cheated and unloved. All subsequent games failed to rekindle our relationship; I just couldn’t get interested, but for some reason (clue: my interest in Colonial America) I somehow found myself falling for the hype and giving this franchise another chance with Assassin’s Creed III."