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Skyward Sword’s Best Combat Moments: Horde Battle and Enemy Gauntlet

GenGAME writes: "If Zelda players are going to get a truly challenging game, Nintendo’s going to have to respect the player’s abilities and not save “real difficulty” until the very end. Integrating the kinds of combat scenarios seen in the horde battles and enemy gauntlets into ordinary overworld and dungeon progression could be the key to achieving this."

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Jadedz1391d ago

SS and Redsteel 2, made me a believer in the motion plus device. Hopefully it's supported for Wii U titles (while adding traditional controller support for those who detest the device).

FlairSomewhere1391d ago

I picked Red Steel 2 up out of the bargain bin for $9.98 at my work (toys r us).
Though I think it would be difficult to justify a $49.99 purchase when it launched, I'd say it was easily one of the greatest (among few) titles to show why motion+ was here in the first place.

Jadedz1390d ago

I believe the Wii died a little too early, though I'm not complaining because I'm enjoying my Wii U.

herbs1391d ago

Great article, I also miss the challenging Nintendo games of old. I really enjoyed the way Skyward Sword controlled and if they can improve on it while increasing the difficulty substantially I will be very happy indeed :)