60°
Submitted by AgentSmith 898d ago | podcast

Infinite RushDown Ep7 Super Bot’s Chan Park and Clockwork explain why Crash wasn't in PASBR

Welcome Gamers to another episode of The Infinite Rush Down Hoted By Carl “Perfect Legend” White and Matthew “Blacksmith” DeJesus. In Infinite RushDown Episode 7 we are joined by two special guests this week. Chan Park President of Superbot Games and Daniel "Clockwork" Maniago. We discuss many topics surrounding their first release, PlayStation Allstars Battle Royal.

-We discuss what did Superbot/Sony do to overcome the Smash brothers Stigma.

-What was the decision making process in choosing the final cast of characters?

-Why did a second Cole make the cut and not Crash Bandicoot ?

-What kind of obstacles where there in insuring that all characters are balanced?

-In choosing a new environment to include or release, what is the decision making process in deciding what game to reference, how do you chose obstacles

-You won’t find this anywhere else on the net! (PlayStation All-Stars Battle Royale, PS Vita, PS3, Sony, SuperBot Entertainment)

AgentSmith  +   898d ago
Ever wondered why Crash Bandicoot didn't make it into the original cast of Playstation Allstars? Find out straight from the developers mouth!
AgentSmith  +   898d ago
We also talk about the new DLC in depth!
#3 (Edited 898d ago ) | Agree(0) | Disagree(0) | Report | Reply
Alex_Lives  +   898d ago
they dont actually say the reason for the lack of crash,just the normal corporate reason any other character wasnt in it, they just say "is not our decition" so they just say what everyone already knows.
#4 (Edited 898d ago ) | Agree(0) | Disagree(0) | Report | Reply
Nexgensensation  +   898d ago
why did they made this game like ssb?
why not digimon rumble arena? PSASBR to my eyes is a disappointment! at the same time haters gone hate right?

to me superbot chose the wrong template for style of choice, after playing the game a couple of times I realise that this game would have been so much better without the Playstion brand name restriction.

superbot definitely had a small box to work in. In fact what killed it for me was "Playstion" too much restriction not enough creativity.

Im not saying Playstion dont have creativity exclusively.... ni no kuni is a day one buy for me, i played the demo and trust me the game is amazing.
#5 (Edited 898d ago ) | Agree(0) | Disagree(0) | Report | Reply

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
10°

This Life is Strange Screenshot is Depressingly on Point Regarding Modern Life

2m ago - Adam Cook: "Just so you’re aware, SPOILERS regarding episode two of Life is Strange. And no, not... | PC
20°

SWTOR: Scheduled Maintenance 27 May 2015 – Patch 3.2.1

14m ago - BioWare will be performing maintenance for Game Update 3.2.1 on Wednesday, May 27th! | PC
Ad

The Witcher 3

Now - All the lore you need to know. | Promoted post
20°

Screenshots of Gaijinworks’ cancelled Far East of Eden: Ziria localization

22m ago - Gaijinworks were once working on a localization for Hudson Soft’s Xbox 360 remake of Far East of... | Xbox 360
30°

The Witcher 3: Wild Hunt Review | Mouse N Joypad

27m ago - MNJ: Let’s get this straight, right off the bat – for me, The Witcher 3 blows Inquisition out of... | PC
40°

We See What You’re Doing, Hatred, And You Have To Stop Being Dicks

33m ago - GG3 writes: "At least appears functional, so there are no issues there. What’s becoming less... | PC