This week in Los Angeles, Konami threw a three-day event to show off Metal Gear Rising: Revengeance, the oddly-titled action game they're developing in conjunction with Platinum Games, the folks behind Bayonetta and Vanquish.
Although Kotaku typically turns down these sort of publisher-paid press events, I happened to be in Los Angeles this week anyway, so I stopped by Konami's event Wednesday night to check out Metal Gear Rising. Which is kind of insane.
Kirk warned me that Rising was intense, but I didn't really know what to expect until I saw it in action. I also didn't really know how much I'd enjoy playing it.
Here are some of the important notes I took along the way.