Fraser Brown judges Ubisoft's latest running, leaping, and slaughtering assassin adventure, Assassin's Creed III, and is left tired and bored.
"The urban sprawl of 18th Century Boston and New York, verdant fields spreading in all directions, a vast untamed wilderness crammed with cliffs and ancient trees, and the wide open ocean; Assassin’s Creed III had the promise of a truly huge open world set amid a powder keg of armed conflict, revolution, and turmoil. Four hours in, I was still being told how to play. Six hours in I was swinging from trees, leaping off buildings, and murdering a significant amount of my countrymen and yet I still felt as limited and constricted as I had before. It’s the largest and most grossly laden game in the franchise, and possibly the worst."