90°
Submitted by -Mezzo- 812d ago | interview

Commandments of game design: Alex Hutchinson, creative director of Assassin’s Creed III

EDGE - Today is the turn of Ubisoft Montreal’s Alex Hutchinson, who helmed development of Assassin’s Creed III as creative director, and has previously worked on the likes of Spore and Army Of Two: The 40th Day. As we said at the beginning of this series, we set no stipulations for how many commandments devs should supply, and focused on a single, important rule. (Alex Hutchinson, Assassin's Creed III, PC, PS3, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Better Watched than Played: The Danger of Cinematic Games

5m ago - In the age of YouTube and Twitch, overly cinematic games risk being tagged with the phrase "bette... | PS3
30°

MAME Version 0.159 Released

42m ago - The latest version of the Multi Arcade Machine Emulator has been released. That’s right, you can... | Arcade
20°

Morningstar: Descent to Deadrock Review | Metal Arcade

42m ago - Metal Arcade: Phil McGrew writes: The generation of gamers to which I belong seems to have mis... | PC
30°

Who Should Gamers Trust?

42m ago - NoobFeed Editor Adam writes- How do we know who is telling the truth, who can we trust and why? D... | Culture
Ad

Filmwatch Contest Details

Now - Come check out how to win cool prizes this month with us on Filmwatch. | Promoted post
20°

Nintendo Knows That Mario Is Golden

43m ago - It is safe to say that Mario is one of the most famous characters (if not the most famous charact... | Wii U