40°
Submitted by -Mezzo- 880d ago | opinion piece

Videogames are fixated upon corridors, be they literal or otherwise. But why, and is it a problem?

EDGE - As I wandered thirsty as a cloud round this year’s Eurogamer Expo show in London, I was struck by how many of the games on show were, fundamentally, games about moving successfully through corridors. At the same time, lots of showgoers were obediently shuffling slowly down invisible corridors in queues, wrapping themselves snakelike around innumerable booth corners for the chance to sprint through the lightly disguised corridors of the hottest playable preview code, such as COD Blops 2 or Metal Gear Rising: Revengeance. (Culture)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Zynga Laying Off 18% of Workforce, Scaling Back on Games

36m ago - The future isn't looking too bright for Zynga. Although once considered an unstoppable juggernaut... | Mobile
40°

The Vita Cast Episode 74: Boobies at the End

1h ago - They're back and so is Liam. It's time for them to chat about the Vita and everything from the we... | PS Vita
Ad

See what games are coming out in 2015

Now - Visit our release calendar to see what games are coming out in 2015. | Promoted post
30°

Tropico 5 Review | Codec Moments

1h ago - Wanted, ruthless leader needed for fledgling country. Apply within. | PC
40°

Why I Can’t Play Shovel Knight, And Our Obsessive Gaming Tendencies

2h ago - One of the writers at Middle of Nowhere Gaming discussed why he had trouble playing Shovel Knight... | PS4
30°

Buddha-cast: Ep. 51 – “Current State of Game Development: Day 1 DLC and Campaign-less Games”

2h ago - EB: In the latest Buddhacast Matt and Keith focus on two current trends in video game development... | Industry