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Why BioShock Infinite‘s Creator Won't Settle for Success

Wired - In 2007, Irrational Games released BioShock, a videogame that took the first-person perspective and remorseless slaughter of blockbusters like Halo and Call of Duty and set fire to the medium’s narrative conventions and audience expectations. The result may have been gaming’s first work of art. As protagonist Jack, the player explored a city called Rapture, an undersea metropolis built in the 1940s. The game actually took place in 1960, by which time Rapture’s gorgeous Art Deco architecture had become dilapidated and the residents feral.

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BanBrother1331d ago

I really, really hope this lives up to the hype.

Bioshock 1 was amazing. Not enough good things can be said about it. Bioshock 2 was good, but was more like an expansion to me.

This may sound a bit off topic, but is the PS3 the lead platform? They said it would be like over a year ago. I just want to know, as I haven't pre-ordered it yet, and would like to get the 'right' one.

DERKADER1331d ago (Edited 1331d ago )

If you want the 'best' one PC is the way to go. There is no 'right' or 'wrong' platform.

BanBrother1330d ago

That's the problem. I know PC will have the best version, but I can't afford a decent one. All I can play on PC is the occasional WC3 custom game lol.

DigitalRaptor1331d ago

"The result may have been gaming’s first work of art"

Shenmue, Okami, Shadow of the Colossus?

Tzuno1331d ago

The Dishonored feeling is strong in this one.

Certz1331d ago

I believe some employees from Arkane Studios have done some work with the creators of Bioshock 2. And there's no secret that Dishonored borrowed some ideas from Bioshock.

yeahokchief1331d ago

I'm mostly interested in the protagonist's backstory. His narration was the most exciting part about the new trailer.