The woman behind Feminist Frequency hasn't been shy about sharing stories of the harassment she's gotten while trying to create Tropes vs. Women in Video Games. Anita Sarkeesian's goal of examining how women get portrayed in video games won her lots of enemies but, according to her, they thought of themselves as heroes.
In this TEDxWomen talk, Sarkeesian discusses how the harassment she's been weathering got framed as a game by her attackers, with her as the final boss. Getting her to end her efforts would be beating the game. Things didn't work out like that, though, and the furor wound up helping her more than it hurt.