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Submitted by ftwrthtx 599d ago | news

New Report Finds Microtransactions are Dying in F2P Mobile Gaming

Consumer purchases of ‘macro-transactions’ ($9.99 to $19.99) of in-game virtual goods to represent the majority of game developer revenue moving forward, report finds (Casual games, iPad, iPhone, Mobile, W3I)

doctorstrange  +   599d ago
So, expensive free to play?
dbjj12088  +   599d ago
Many people have called F2P a fad. This seems like evidence of that.
kma2k  +   599d ago
i sure as hell hope so since there is so much talk of trying to bring F2p to consoles no thank you!
trying? it's coming..

I am sure sony and MS would love 14 million players a day like LoL..
dark-hollow  +   599d ago
Thanks god its fa.....[to read the rest of the comment buy our awesome $1.99 pro pack or like us on facebook over a 500 times]
Bimkoblerutso  +   599d ago
How do I get you my money? I want you to take my money.
#3.1 (Edited 599d ago ) | Agree(0) | Disagree(0) | Report | Reply
ftwrthtx  +   599d ago
Dust 514 seems to be the beginning of this on the PS3.
Pillsbury1  +   599d ago
I want to purchase my game and play not be nickeled and dimed to death by buying more bullets.
Thefreeman012  +   599d ago
I think free to play cheapens games making them very similar dull experiences that throw countless pop ups in your face to give them your money.... I hate F2P
InTheLab  +   598d ago
I don't mind the popups or even their nonstop pandering for more $. What does bug me is how after about an hour of two worth of progress in these F2P games, the difficulty spikes way up so you (you as in idiots)are forced to spend money on that weapon that costs over $400 in-game money for ammo, because it's the only way to beat the next level.

Way too many of these games out their hook you in only to shit on you later.

Even the games you actually pay for still do this....Like Infinity Blade 2 which gets absurd after a time and wants you to spend $10 on a few thousand gold that would otherwise take a week to farm up.

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