Watermelon Corp. have taken to calling Pier Solar and the Great Architects, their retro-inspired role-playing game and the subject of a wildly successful Kickstarter campaign, "the biggest 16-bit RPG ever made." It sounds like hyperbole, but it's really a technical assessment: the game was first developed for the Sega Genesis a few years ago, using a custom, 64-megabit cartridge that dwarfed the traditional 12-Mb size.
The game -- about a young botanist on a quest to find the rare herbs to cure his father's mysterious illness -- fared well enough on the Genesis to prompt Pier Solar HD, a remake for Xbox Live Arcade, PC, Mac, Linux, and the Sega Dreamcast. Watermelon's Kickstarter promised a rich overhaul of the entire game with touched up sprites and HD backgrounds, made available on a wide range of platforms. The original pitched asked for $139,000 to cover development and licensing costs, beta testing, and production.
From systems that could keep your beer cool, to oddities trying to get in on the popularity of VHS and laserdisc, you’ve got some very, very weird video game consoles out there.
I had the LaserActive... it was a nice collectors piece but not very practical. Especially when it came to needing recapping. I think i paid all of about $50 for the floor model from an incredible Universe back in the day. I ended up selling it many years later for $300 at the time due to it needing a new laser and the aforementioned recapping.
An honorable mention not on the list would be the VM Labs Nuon. It basically looked like any regular DVD player but it had ports on it for controllers to play specific games. one of which is still exclusive to it with Tempest 3000. It also offered nuon enhanced DVD movies with extra content not accessible by regular players.
Retro-focused developer blames bots, political correctness, and "digital fart ownership" for the company's financial woes.
"political correctness" - The excuse regularly given when someone doesn't want explain what actually went wrong.
Well, ya win some ya lose some, I guess. That's the cost of doing business. I pre-ordered a copy, it got cancelled, went on sale again and I couldnt even send them a payment. The game ended up launching without me even knowing or getting notified as they promised, so everyone got a copy, I didnt so I had to order another and twice the cost, that was supposed to ship in April and now theyre shut down again, I lose money and have to wait and wash rinse repeat. If they arent able to ship my item, then I lose my money and have to deal with scalpers now identifying rarity and trying to take even more money from me, thats just my luck. I put money in to Kickstart the really expensive Elysian Shadows over seven years ago and nothing has been done with that either, I just have that kind of luck. Kickstarters for video games are just bad investments, and honestly, its gonna ruin it for everyone else, its too bad.... Just buy from reputable dealers is the best you can do, dont trust people with giving them your money til the jobs done, thats how dishonest people have become and been.
Virtual Boy, Sega Nomad, Ouya and the other troubled game systems that nobody bought.
How has this article missed out Sega's Dreamcast and Nintendo's Wii U, two consoles that were actually superb devices in their own right, but were seen as failed due to lacklustre sales at the time of release?
Wonder how long before Stadia appears on the list surprised the Ngage is not on that list
Talk about a blast to the past.......I remember trying the virtual boy at Toy R Us and it was cool but I did feel slightly disoriented afterwards......good article.
ok sounds good bring on the games.
Whoa. You have my attention.
nice
I would have pledged $100 for a PS3 or Vita release. Every Kickstarter that's remotely interesting that includes Sony platforms gets that amount, and I wish more people would realize that Kickstarter is a potentially viable source for their "indie" or unfunded games.
idk man, morrowind was pretty big.