100°
Submitted by CGMagazine 787d ago | opinion piece

Bigger Doesn't Always Mean Better

As Grand Theft Auto V details begin to trickle out, Rockstar Games is doing what all videogame publishers do: hyping up potential buyers with bits of information that are meant to make their upcoming title more appealing.

The news (from Game Informer's big December reveal issue) that GTAV's setting is rumoured to be "bigger than the worlds of Red Dead Redemption, San Andreas and Grand Theft Auto IV combined, with room to spare" will likely delight many who are slavering for the latest edition of Rockstar's sandbox crime series, but, when I read this, I found myself strangely disappointed. (Culture, Grand Theft Auto V, Industry, PS3, Xbox 360)

MariaHelFutura  +   787d ago
You found yourself disappointed by it being a large play space? Now I have officially heard it all.
Valenka  +   787d ago
It's all about getting hits to the website. "Journalists" will make themselves look like utter fools if it means popularity. Shame, really.
ziggurcat  +   787d ago
that's bloated gamer entitlement for you... complain about every little thing: character models, game endings, cover art, and now the size of the game world.
SilentNegotiator  +   787d ago
Try reading the article and understanding the gameplay implications. Such as stopping and paying a frickin' toll to get to get to the other side of the map and still taking an obscene amount of time.

This article is not called "entitlement"...it is called "consideration"

But when fanatics hear their favorite developers/games getting "attacked", they don't usually read the article, I guess. They just throw around words like "entitlement" and stuff to make their fingers in their ears seem to make more sense.

And don't pretend like this guy is responsible for ALL OF THE ARTICLES on "character models, game endings, cover art, and now the size of the game world"
#1.2.1 (Edited 787d ago ) | Agree(1) | Disagree(2) | Report
SilentNegotiator  +   787d ago
I'm not interested in the peni- erm, WORLD size competition. If developers like Rockstar and Bethesda worked less on making big, half-interesting maps and more on bug-free, interactive worlds, I would personally be glad.

They only care about putting "1,000,000,000 square miles to explore!" on the back of the box, when in reality it's "999,999,900 square miles of buildings you'll never interact with!"
#1.3 (Edited 787d ago ) | Agree(2) | Disagree(1) | Report | Reply
Eazy-Eman  +   787d ago
To whomever wrote the article, I better not catch you playing the game.
Felonycarclub8  +   787d ago
I can't wait for GTA 6 when it comes out on next gen systems so the world it's even bigger, I can imagine driving from one side of the map to the other side and take like an hour, that would be awesome
isyourhouseonfire  +   787d ago
Bigger certainly does not always mean better... But 99% of the time it does!

Can't stand the wait for GTA V!!!

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Shape of the World trailer shows off… well, the shape of the world

36m ago - A brand new trailer of Shape of the World has been revealed, bringing with it the peaceful specta... | PC
20°

A Case for Twilight Princess: The Music, Part 3

36m ago - ZI: This article series demonstrates how the music of TP is among the most sophisticated and int... | GameCube
20°

Brilliance in Level Design: Ocarina of Time’s Water Temple

36m ago - ZI: "No, it's not April Fool's Day. I really am analyzing the Water Temple from Ocarina of Time a... | Retro
40°

Open World Games News: Red Dead Redemption Short Film, Assassin's Creed in Japan and Nintendo Woes

37m ago - Check out what has been happening around Open World Games this week. | PC
Ad

See what games are coming out in 2015

Now - Visit our release calendar to see what games are coming out in 2015. | Promoted post
40°

Dying Light review | Following The Nerd

37m ago - Following The Nerd "I’m in love with this game. Jumping from roof to roof and smashing zombies i... | PC