100°
Submitted by CGMagazine 583d ago | opinion piece

Bigger Doesn't Always Mean Better

As Grand Theft Auto V details begin to trickle out, Rockstar Games is doing what all videogame publishers do: hyping up potential buyers with bits of information that are meant to make their upcoming title more appealing.

The news (from Game Informer's big December reveal issue) that GTAV's setting is rumoured to be "bigger than the worlds of Red Dead Redemption, San Andreas and Grand Theft Auto IV combined, with room to spare" will likely delight many who are slavering for the latest edition of Rockstar's sandbox crime series, but, when I read this, I found myself strangely disappointed. (Culture, Grand Theft Auto V, Industry, PS3, Xbox 360)

MariaHelFutura  +   583d ago
You found yourself disappointed by it being a large play space? Now I have officially heard it all.
Valenka  +   583d ago
It's all about getting hits to the website. "Journalists" will make themselves look like utter fools if it means popularity. Shame, really.
ziggurcat  +   583d ago
that's bloated gamer entitlement for you... complain about every little thing: character models, game endings, cover art, and now the size of the game world.
SilentNegotiator  +   583d ago
Try reading the article and understanding the gameplay implications. Such as stopping and paying a frickin' toll to get to get to the other side of the map and still taking an obscene amount of time.

This article is not called "entitlement"...it is called "consideration"

But when fanatics hear their favorite developers/games getting "attacked", they don't usually read the article, I guess. They just throw around words like "entitlement" and stuff to make their fingers in their ears seem to make more sense.

And don't pretend like this guy is responsible for ALL OF THE ARTICLES on "character models, game endings, cover art, and now the size of the game world"
#1.2.1 (Edited 583d ago ) | Agree(1) | Disagree(2) | Report
SilentNegotiator  +   583d ago
I'm not interested in the peni- erm, WORLD size competition. If developers like Rockstar and Bethesda worked less on making big, half-interesting maps and more on bug-free, interactive worlds, I would personally be glad.

They only care about putting "1,000,000,000 square miles to explore!" on the back of the box, when in reality it's "999,999,900 square miles of buildings you'll never interact with!"
#1.3 (Edited 583d ago ) | Agree(2) | Disagree(1) | Report | Reply
Eazy-Eman  +   583d ago
To whomever wrote the article, I better not catch you playing the game.
Felonycarclub8  +   583d ago
I can't wait for GTA 6 when it comes out on next gen systems so the world it's even bigger, I can imagine driving from one side of the map to the other side and take like an hour, that would be awesome
isyourhouseonfire  +   583d ago
Bigger certainly does not always mean better... But 99% of the time it does!

Can't stand the wait for GTA V!!!

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