IGN writes: Microsoft kicked its GDC 2008 presence into high gear by showing one of its premier titles launching this year, Too Human. The development team, Silicon Knights, was on hand for the biggest public showing in quite some time to show off the latest build of the game and give attendees some brief hands-on time with the game.
In our short time with the game, we noticed a substantial improvement in the polish on the game. The combat feels tighter and the framerate is a bit more stable. We still had a few instances where the camera wasn't ideal and the game is yet a work in progress, but what we played felt on track. With such an epic game, however, it's tough to get a good idea on how the final product will turn out when you only get to play for 15 minutes.