Techtorial: The imminent arrival of GTA V raised some interesting discussion about how cheats and realism will be portrayed on its massive open-environment.
Come on, it's just a game
Quite frankly I don't mind the cheats being out their and ridiculous and the main game being all serious. I think that's the balance GTA needs. Cheats are there to have fun so should be stupid.
i agree with iamnsuperman. for example: everybody wants one of the dlc for the game to deal with zombies. I am half and half on that statement. A dlc dealing with zombies is kinda hard when they are trying to pertrey realism in the storyline. My solution to that is not make it a DLC instead make a cheat to make all the people zombie's.
As long as they don't follow what Saints Row 3 did they will be fine. I don't know WTF they were thinking, but to me SR3 was completely RUINED for me by having a really, really rubbish story. If they had kept the story good(as they did with the previous game) and kept the silliness mostly separate it would have been much better. Instead the story was just...awful. I am really hoping they make it some sort of alternate reality or something with SR4 otherwise they've lost a customer and a fan. Back to GTA...they SEEM to be going in the right direction with 5. Let's hope.
I think realism is great and would like to see things 'funny' but in a realistic way.
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