Try our new beta!Click here
10°
Submitted by Dreadknux 1163d ago | interview

SPOnG Interview: Dead Island Riptide

SPOnG managed to sit down with creative producer Sebastian Reichert to learn more about the direction of Dead Island Riptide, and the impact on development that has come from releasing a sequel so soon after its predecessor. (Dead Island Riptide, PC, PS3, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

An In Depth Analysis of the Division Beta

21m ago - DJMMT of Gaming Rebellion takes you on a no holds barred breakdown of every portion of the beta f... | PC
40°

MOP: Operation Cleanup sweeping onto PS Vita

2h ago - Today the Mexican developer announce that they are bringing MOP: Operation Cleanup to PS Vita. | PS Vita
Ad

Gran Turismo SPORT Beta Testing Begins early 2016

Now - Start tracking GTS with Releases.com's release date alert service and be notified when the GTS beta launches. | Promoted post
40°

Crashlands Review – Crafting Given Structure

3h ago - Developer Butterscotch Shenanigans has constructed a twist on the familiar crafting experience, a... | Crashlands
40°

Hatoful Boyfriend is One of the Best Dating Simulators Out There

4h ago - Weird and lovable, Hatoful Boyfriend is the dating sim for everyone. | hatoful boyfriend
40°

XCOM 2 Review - PC Invasion

4h ago - PC Invasion has saved the world and watched it burn in XCOM 2. This is their verdict on XCOM 2 | PC