10°
Submitted by Dreadknux 636d ago | interview

SPOnG Interview: Dead Island Riptide

SPOnG managed to sit down with creative producer Sebastian Reichert to learn more about the direction of Dead Island Riptide, and the impact on development that has come from releasing a sequel so soon after its predecessor. (Dead Island Riptide, PC, PS3, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Danganronpa’s Play Adaptation Has Awesome Costumes

1h ago - Just like Persona 4, Danganronpa: Trigger Happy Havoc is getting a live stage adaptation. Spike C... | Culture
40°

Warriors Orochi 3 Ultimate Review | The Game Scouts

1h ago - Tin Salamunic: Despite being a lifelong Dynasty Warriors fan, Warriors Orochi went completely und... | PS4
30°

The Real Video Game Industry Conspiracy

1h ago - With all the issues surrounding ‎GamerGate‬ and the Quinnspiracy‬, we're forgetting the real cons... | Culture
30°

Streamer Realz joins Blizzard to help design Hearthstone

1h ago - Blizzard employs Hearthstone pro-streamer Realz to join as Associate Game Designer on their hit t... | PC
Ad

Need Cash? (US Only)

Now - How would it feel to have your money struggles solved by this time tomorrow? We give fast loans from $100-$10,000+, and repayment terms up to 60 mo... | Promoted post
40°

Another Generation Older, Another Generation Dumber

1h ago - 6aming's Sheldon discusses the console generations we're currently experiencing at once. | Culture
Related content from friends