Call of Duty, Halo and Medal of Honor are now on shelves, but there is still one major shooter to watch out for.
MCV asks the minds behind Ubisoft’s Far Cry 3 about standing out in the market’s most competitive genre.
GR talked to some of the key developers behind Far Cry 5 and found out just what went into making the game's cult and its leaders.
Far Cry 5's co-op mode will retain the sanctity of a single player story, according to Ubisoft's Game Director Dan Hay.
Far Cry 5 is a game where the folks at Ubisoft Montreal want to try and break some molds, according to Director Dan Hay, testing themselves.
Finally chuck some ragdolls in then!!
Those corny scripted death animations that they've been using since 3 look awful.
Skipped primal because it felt like it should of been dlc hoping this is related to 3 and 4 in name only
I haven't seen anything that breaks the mold, in this game yet. So far it looks like a far cry 3 reskin that copied the buddy system from mgsv.
I just hope the game's as immersive as the devs keep saying it is. The past few games end up being just a bunch of flashing HUD beacons on my map or screen. I want the game story to be as organic as they describe it to be. That would really complete the experience imo. Give it some metro 2033/last light gameplay like features for treating wounds, starting vehicles or unjamming weapons to push that immersion further. I find the far crys of late have suffered from the typical Ubisoft open world of cluttering the game world with collectibles, points of interests, etc. While I want a big game world with lots to do, I'd rather it all flow seemlessly than look like and play like something that'd give a guy with OCD a heart attack and feeling like they need to do everything in a certain area before moving on.