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Submitted by Gekko 743d ago | preview

Tomb Raider: First hands-on with Lara's ambitious reboot | CVG

They're filming a reality TV show about an archaelogical expedition, but the ship crashes on a mysterious island and Lara and her crew of caricatures are split up. We played the opening two hours of the game, in which Lara learns how to survive in the jungle, hunts for food, meets the sinister denizens of the island, and kills about a hundred people.

The first time it happens (in a scene that recently caused some controversy), she's visibly distraught - as anyone who's just been forced to kill someone would be - but minutes later she's merrily blowing away waves of bad guys without a glimmer of remorse. (Industry, PC, PS3, Tomb Raider 2013, Xbox 360)

TheWolfSage  +   743d ago
I'm still not certain how comfortable I am with all the grunting she's doing in the footage.
BuLLDoG909  +   743d ago
lol, well get over it.. TR from the very beginning was alot about the sex appeal, the character was designed specifically with that in mind, to draw the young tennage boy in easily..
and i mean, who would of known ?, with her big jugs and tight a"" in them little shorts...

Iv read that next gen there will be so much level of detail, expect camel.. ah, feet
KangarooSam  +   743d ago
Honestly, I was really looking forward to seeing how this would turn out. But (to me) it looks like uncharted with a darker feel and a bow. I don't think that's a good thing. And the story doesn't really seem like it could develop. Plus you're saying she's completely innocent but, and I quote, "she's a Croft". That does absolutely nothing explaining how she can kill hundreds of people without flinching, have the guts to leap across gaps, etc.

I'll definitely play this game but c'mon, we've come to expect some sense of reality from video games; if not in gameplay then in story.
#2 (Edited 743d ago ) | Agree(1) | Disagree(0) | Report | Reply
Lord_Sloth  +   743d ago
Some of us are already a little off kilter mentally. We just need that little push to realize what we're capable of doing. Besides, desperate situations don't really leave you much time to curl up and cry in a corner.

Not every soldier on the battlefield stops after killing their 1st person. Some never worry about it. Croft's probably just 1 of those peeps who never realized it. The 1st kill phased her but the situation isn't allowing her to grieve even if she would.

As for being like Uncharted, technically Uncharted was like Tomb Raider but TR didn't really have the tech (skill?) to do anything as large as Uncharted did. This is honestly the natural evolution of the Puzzle Shooter imo.
KangarooSam  +   743d ago
Fair enough but they're setting her up (in this game, not the franchise) as some softy who really has no experience and just wants to make a documentary. I'm not saying I don't buy it, maybe I'm just used to Uncharted where they basically say "he's a badass, just go with it" either way, I digress.

And interesting point about Uncharted lol. I personally haven't played all of the Tomb Raider games but for some reason the ones I remember playing were more puzzle solving than cover shooter. Perhaps it's just bad memory.
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OmniSlashPT  +   743d ago
Uncharted (atleast 2 and 3) is more similar to Indiana Jones and even action films like Die Hard and James Bond, than to Tomb Raider. They share some similarities, they're treasure hunters and do puzzles, and thats it. But where did those action sequences the new TR has came from? That looks too 'uncharted' for a TR game.

The problem with the new TR is that it has lost its identity. At first it looks like a survival game, when you watch the trailers looks like an action movie but somehow it has TR as its title. It seems they're trying to hard.

I'm actually interested in this new direction, but I'm not sure it's the right direction they're supposed to be going.
BuLLDoG909  +   743d ago
the original TR was much bigger then UC, in terms of content and level design and puzzles..

The original TR was nothing like UC apart from the settings and the raiding.. UC is extremely linear compared to the first few TR's
Jinkies  +   743d ago
"As for being like Uncharted, technically Uncharted was like Tomb Raider but TR didn't really have the tech (skill?)"

Uncharted was more like Indiana Jones and took platform elements mostly from past ND games. This whole Uncharted copied Tomb Raider is a stupid comparison just because they are both treasure hunters.

"You're right, there was no cover based shooting in TR because it wasn't out when TR began so this is just catching up to the times really."

Then they would of added it in Tomb Raider Legends or Angel of Darkness but they didn't
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Lord_Sloth  +   743d ago
You're right, there was no cover based shooting in TR because it wasn't out when TR began so this is just catching up to the times really.
Cam977  +   743d ago
I was looking forward until health regents was confirmed. It still looks great.
optimus  +   743d ago
seems like the people that might be disappointed in this are people that played Uncharted. (i'm not one of them) Although to be fair i tend to think that Uncharted borrowed from tomb raider since it was a big hit waaay before Uncharted came along; and with the advancement of technology Uncharted did everything tomb raider did, but better...(or so i hear).

i like the way this game is shaping up, i'm good if it doesn't have that many puzzles cause if there is one thing i hate in a game is spending an hour trying to get out of a cave...
and killing 3 or 4 enemies (as it once was) got boring quick cause it led to "how am i going to get out of here?" moments that were just one after another...i was ok with it in the 1st tomb raider cause well, there was nothing else like it at the time. i grew out of it by the time the 3rd game rolled around...
now with THIS game it seems like they created a good balance, i'm all for it; March is just around the corner.

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