340°

Top 5 Examples Why The Bioshock Infinite Cover Art is Awful

Previously on videogames: Irrational Games release the box-art for their forthcoming title, Bioshock Infinite. The reception? Some folks love it, while other call for its burning.

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videogamesinteractive.com
crxss4154d ago

funny box arts. but seriously no more articles about this unless the box arts are going to be absolutely ridiculous/hilarious. sick of seeing the bioshock infinite box art topic... EVEN IF it's just a joke on gamers being crybabies.

Thatguy-3104154d ago

Heavy Rains cover in the US was awful too but it was a good game. Don't judge a book by a cover my friends. I doubt you'll be looking at the cover the majority of the time. Can't wait for this game though.

BiggCMan4153d ago

I liked Heavy Rain's US cover :O

showtimefolks4153d ago

so will you enjoy the game any less? once i take the game out of the box that's about it for it.

zerocrossing4153d ago

I actually like the box art :/

chukamachine4153d ago

I Still can't understand why anyone give a toss about cover art.

You buy to play the game, not stare at the cover unless your a total weirdo.

Sarcasm4153d ago

This is so overblown it's ridiculous.

People don't play box arts, they play games.

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csreynolds4154d ago

Complaining about box-art - have you nothing better to do?

VGI4154d ago

No we don't sorry.

We were gonna review the Wii U, but Nintendo didn't send us one so need to resort to moaning about boxart/dicking around in Photoshop.

Hope that's okay.

VGI

csreynolds4154d ago (Edited 4154d ago )

Might have been better to bide your time - that, or cover some videogames news. There's been a fair bit today...

SilentNegotiator4154d ago

It's a part of the industry that we think could be better.

Deal with it.

PopRocks3594153d ago (Edited 4153d ago )

You mean a paper/plastic exterior that has absolutely no effect on the actual game inside the disc?

Really?

csreynolds4153d ago

Oh definitely. It's an important issue after all, considering how significantly box-art impacts a title's gameplay, mechanics, longevity, enjoyment... wait a minute...

There are far more important parts of the industry to be improving upon than the pretty pictures publishers put on the cases of our games. Issue "dealt with".

admiralvic4154d ago

The irony is how "good" the boxart actually is. The goal is boxart is to get attention, which is what it got and all these articles serve to boost awareness of Bioshock Infinite. No one is going to skip it over the box art, so ultimately it's a smart tactic (intended or not).

DigitalRaptor4154d ago (Edited 4154d ago )

Well the goal of boxart for investors and publishers is to get attention to get better sales. The goal of box art for a gamer id for the developer to express some beautiful and tasteful art to accompany their game.

2K failed for gamers on this part, even it it's smart for them, we might not fully appreciate it if we're looking for the whole package.

darren_poolies4153d ago

Exactly. Who the hell actually cares? I swear sites will use anything these days to make a top *insert number here* list.

zerocrossing4153d ago

Have gamers really become such pathetic, entitled little crybabies, that even a cover art effects how they feel about a game that's not even been released yet?

Sometimes I really hate this gen.

torchic4153d ago

I don't think ANYONE has said that their view on the game changed as a result of the box art. people are just disappointed, it could've and probably should've been better. people like you are sensationalising and overexaggerating and need to calm down.

is it so wrong to enjoy good box art? is it really that wrong?

darren_poolies4151d ago

"overexaggerating and need to calm down.

is it so wrong to enjoy good box art? is it really that wrong?"

He isn't over exaggerating and no it isn't wrong but what is wrong is how pathetic and moany people are about it.

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Certz4154d ago

This is like the 100th article/tweet/video of why the box art sucks. We get it already but i doubt you'll change their mind on it. Lets not judge the game off the box art just yet, we've been waiting for a year or so for this game now so it has to be great if not the franchise is gonna be neck high in shit.

psp2roundup4154d ago

Glad it not just me, the box ignores all the cool stuff in the Infinite world and makes it look like a totally generic shooter

r214154d ago

Huh, you know what? What if 2K/Ken chose the 'generic shooter' cover to trick them shooter fans to buy BI and then help em realize that there is more to games than spunkgargleweewees.

Certz4154d ago

Hahaha it probably is just another marketing scheme to attract "shooter"

fossilfern4154d ago

I think your spot on in your comment, R21. I said the exact same thing on their facebook, the generic gamers are gonna buy it thinking its a shooter and more than likley will trade it into GAME or Gamestop because its not enough like COD.

zerocrossing4153d ago

Lol! nice Yahtzee reference, and y'know you could be on to something there.

execution174154d ago

o.O why are some people complaining? it looks badass

CaptainYesterday4154d ago

I thought the same thing, the box art looks really badass! I just don't understand why I keep seeing so many articles complaining about the box art its just the box art its the game inside that matters.

Conzul4153d ago

Well, people are complaining because Bioshock is an artistic, non-typical game. They believe that a generic cover such as this does it a disservice, but they're only worried about this because so much else is perfect in their lives.

torchic4154d ago

wow really? for such a stylistic and creative game, the box art is so generic and unnecessary. I thought it was ugly :/

it takes a lot to make box art look ugly with the PS3 box template, and well congratulations to the person that created this one.

it's so unexpectedly generic and unnecessary it's actually funny

CaptCalvin4154d ago

That's the problem. You can't describe a cover art any more generically/casually than that.

DigitalRaptor4154d ago (Edited 4154d ago )

"Wow that looks badass!"

The quote of your average CoD fan, who will see this game and think it's a cool generic shooter, when in fact it's a stylistic, densely layered and story-driven shooter experience.

Who cares if it looks "badass"? For a game with heaps of class and made by a wonderfully intelligent team with such amazing imagination, this box art is an unjust representation.

My ideas for a worthy box art:

Idea #1 - Booker and Elizabeth on the cover. Both are standing in the foreground with some iconic area of Colombia in the background. Elizabeth looks startled and has her head turned up towards the sky. At the top of the box art is the Songbird preparing to swoop down to attack. Booker is on the right with his arm outstretched towards the sky, and the other preparing to grab the gun at his side.

Idea #2 - Just Elizabeth and Songbird on the cover. Elizabeth is facing the "camera" but looking both scared and protective of Songbird. Something along these lines, but developered further http://www.shigerusan.com/w... I think it would add dimension to what would be a pretty good box art.

Conzul4153d ago

#2 is really good.
Maybe Songbird can be behind her doing a whole Night on Bald Mountain thing.

yaz2884153d ago

"The quote of your average CoD fan, who will see this game and think it's a cool generic shooter, when in fact it's a stylistic, densely layered and story-driven shooter experience."

this is shit! I can understand the cover look genric..(just because how it resemble un1..) but it doesn't fucking tell that the game is too..

in cod,bf,moh..etc games you just get some guy with a gun on the cover but in bioshock infinte you get the main character which fucking tell "hey there is a story here", not some random dude .. and Elizabeth is in the back.

this cover simply say to me "hey I am a badass game" .. don't know why all this shit is going on. in bioshock 1 I ended borrowing the game from a friend because how the cover was ugly ..it literally gave me a false image about the game. if it weren't for the reviews and all the award it got I wouldn't even think of playing it.

and it looks like you didn't play black ops 2 ..which had one of the best stories in a shooter this gen.

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300°

Top 10 Rarest Xbox 360 Games That Are Worth a Fortune

Twinfinite: “War may never change, but the prices of rare games do!”

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twinfinite.net
Christopher268d ago

"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"

1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.

Soy268d ago

I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.

gamerz267d ago

Me too. Here's the best I can do:

El Chavo Kart $90.14
NCAA Football 14 $87.72
Spiderman: Edge of Time $75.94
Spiderman Web of Shadows $75.09
Spiderman: Shattered Dimensions $67.76

Christopher267d ago

Wow, El Chavo Kart is not at all what I expected by the name. 100% looks like a Sackboy Kart game.

Soy266d ago

It's so odd that so many Spider-Man games are seemingly given lower print runs, even if they're not the best games.

jznrpg267d ago (Edited 267d ago )

Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.

sadraiden267d ago

Fallout 3 and Bioshock Infinite are the rarest games of all time.

100°

8 Best Games Set In A Multiverse

One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.

However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.

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thegamer.com
Christopher287d ago

While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.

90°

Bioshock Infinite vs Clockwork Revolution Comparison

See what a side-by-side comparison of Clockwork Revolution vs Bioshock Infinite looks like.