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Submitted by -Mezzo- 900d ago | opinion piece

Mark of the Ninja's five stealth design rules

GamaSutra - For Klei Entertainment's Nels Anderson, making a great stealth action video game meant throwing out a lot of a lot of the genre's existing tropes.

Anderson was lead designer on Mark of the Ninja, a stealth game that brought an unconventional twist to the genre through its 2D side-scrolling vantage point. (Mark of the Ninja, PC, Xbox 360)

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