Implementing drastic changes to a beloved series (whether it be gameplay or design centric) is a risky move that’s often harshly scrutinized by fans of a franchise who despite calling out for innovation seem to simply beckon for more of the same. Ratchet & Clank: Full Frontal Assault is Insomniac’s second recent multiplayer focused re-take on the classic Ratchet & Clank formula, but does it add substance to the time-tested franchise fans already love? Or does Full Frontal Assault use multiplayer as a crutch in ways reminiscent to last year’s Ratchet & Clank: All 4 One? 8/10



