For retailers and publishers in video games, Christmas is the busiest time of the year. All the big releases stack up through October and November, and are judged by consumers to be worthy or otherwise. On the digital side, Christmas is often one of the slower periods but, when the dust settles and spring begins, often new heroes emerge. Either way, the holidays mark the end of a cycle, and then we begin to wonder what’s next. Assuming the world doesn’t end on December 21st, what’s going on for games in 2013?