hacker and mod-chip developer Marcan42 of fail0verflow has shared a Wii U teaser video via 0xf0f on YouTube demonstrating The Homebrew Channel below.
Keep in mind that this is purely a demonstration at this stage. Depending on how things progress and what direction development takes, we may or may not release something like this in this form. Please don't ask for release dates. We'd rather spend time investigating the new system than putting together a release that may or may not end up being the Right Way to do things in the future.
Hopefully it won't extend to software piracy for the Wii U.
http://youtu.be/4loZGYqaZ7I...
The guys who hacked the system also agree.
Is it the provoker or the provoked who is to blame? Exactly.
First off the Ps3 wasn't hacked. The keys were stolen and given out on the internet. To this day you can't hack a Ps3 that is over firmware 3.55. Having a key is not a hack.
Honestly, it wasn't ever about the OtherOS. If people wanted that, it's basically free on PC's and any PC can run it.
If it was about homebrew...which I believe it is with actual homebrew people, how do you explain why people are trying to hack the Vita. They offer the tools required to run homebrew software on the system, yet just last month we got a report that someone has started to open up the system.
I believe the homebrewers in general actually do it for the reasons you state, unfortunately their methods lead to others with less desirable intentions to break open the system and allow piracy. Because of that, if they weren't just in it for themselves, they would be more responsible with how they present these things to the market. I'd like to think this guy saying "Is it the right way to release it to the market" means that they are looking at a way to prevent their methods from allowing someone to open the system up to piracy, but that isn't likely the case.
Also, wasn't it not too long ago that the courts saw a strong correlation between homebrew leading to piracy, thus jail breaking a PS3 is not legal? Your arguments are nothing new, and restating them doesn't change how these things happen.
Almost all the people who have homebrewed the Vita all say it's impossible to pirate games on it anymore because of that leaking info, plus the way the Vita was made, they made sure to make it extremely hard in almost every aspect.
Maybe the Wii U could end up in the same position but it seems like Nintendo system have always been the easiest to pirate on or emulate..
Obviously.. I mean god damn this was fast they hacked the Wii U, I don't even think they did the Vita that fast to be dead serious. Just goes to show how easy it must be to hack Nintendo systems.
As much as I love piracy simply because I wouldn't even be who I am today if it didn't exist or at least know half of what I do, I do hate to see systems like this abused by it.
I also hope like the Vita, someone if they do figure out how to pirate games on the Wii U is willing to hand it over to Nintendo, thing is the Vita only had one hole to pirate games which Sony is now aware thanks to a rogue hacker who wasn't happy with it and has fixed it, I am not sure how many options are available with the Wii U, if there is more that isn't good.
Best of luck Nintendo, even though I don't really care for you all anymore or your devices, I still hate to see anyone have their business compromised like this.
I guess it's not official yet though so no need to worry right now but honestly at this rate, it really isn't looking good, if it has been this easy for them so far.
***facepalm***
fffffffrrrrt.
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Nintendo only really would lose money with the hacked Basic models since they don't come with a game for them to profit from.
If you hack a Wii U for free games the real loser would be you (why not buy a cheaper Wii and hack it instead), else enjoy backing up your Wii games, imported games, and DVDs on the Wii U.
http://gbatemp.net/threads/...
Doesn't have access to wii U nand yet. BUT it could be a door to another exploit. but seriously, it could have an impact on third party support if the console gets hacked right away.
this is not good news for nintendo
However with the PS2, piracy was also an issue. I used to install mod chips before I had a change of heart and realized it was wrong. However attach rate on the PS2 was still high, so it's hard to determine if piracy really affected software sales that much. I would assume that it did to some degree because Sony did go after one mod chip maker, don't know what became of the case though.
I also don't know how much piracy affected the Wii attach rate, since their target audience wasn't prone to playing lots of games, which means they weren't likely technically up to par with how to do such things anyways (even being an easy thing to do). On top of that they may have been people with more morals than people who call themselves gamers, yet don't see the need to actually support the industry they love so much.
I think if developers begin to shy away from the system because of piracy concerns, it may force Nintendo's hand into legal action. However by then it may be too late, and honest consumers will end up getting the shaft.
Who cares if they hack the Wii U!
1) You and many will still support Nintendo by buying games regardless
2) Hackers would have never bought the games they pirate (usually end up acting as publicity even)
3) They're ALWAYS a small minority
While you and many others may turn a blind eye to pirates, they do effect the development cycle. Whether or not publishers actually lose money or not isn't the issue, the fact is that the publisher believes they won't make money, possibly due to piracy, which in turns affects us.
Is piracy really to blame for the death of the DreamCast?
The average consumer has no idea how to hack. You won't see the soccer moms who buy Wii Us for their kids buy them with that purpose in mind.
Most important of them all, the undoubtedly most piracy-ridden system out of them all, PC, still has the most developer-support out there (Steam has sure tanked due to piracy hasn't it?).
Your second paragraph is the reason the DS and the Wii do not suffer from piracy.
The PS1 didn't suffer as much as the PSP because during it's time, while easy to hack (99% just needed disc swapping), easy access to the tools and ISO's required to pirate(burn) games was just not there for all but the most technically minded, and even then download rates weren't up to speed for large discs. Piracy was a big enough problem on the PS2, but because of it's massive install base there was still money to be made, and developers weren't given much choice if they wanted to sell games.
The Dreamcast? Not sure where you got that being a cause of the DC death. Sega did a lot of things wrong before it came out, did things wrong with it's launch, and did things wrong during it's lifetime. Not sure that piracy had any effect that wasn't already in the cards for that system, and this is the first time I've heard of it being a cause of it's demise.
As far as the PC. There are a lot of people willing to pay for the products they use. PC's install base is massive. It dwarves all the other systems combined. Even if not all of them are gaming PC's, the install base is basically the same principal as what Sony had with the PS2.
I'm not a corporate loyalist. But it irritates me to know that so many people turn a blind eye to piracy and completely ignore what it does to the industry, all while saying "people still buy games, it's no big deal".
Oh, yeah: none.
I really don't get why they keep doing this crap. More importantly, why publicize it? For all the claims of "doing it fir the people," it really just makes things worse.
fail overflow, indeed. I hope Nintendo goes after them and puts a stop to this.
http://i1.kym-cdn.com/photo...
:3
However this isn't hacking wii U just yet. This is simply showing the wii emulation is so exact that homebrew install methods seem to still work. Unless this is shown on the wii U part and not the wii part of the system. I consider this not exactly confirmation of a fully successful hack yet.
It's not clever and makes them seem childish.
says the guy with an MLP avatar and username.
this is precisely why we can't have nice things...
piracy... sorry, i mean "homebrew"... will only run amok and ruin it for everyone else when nintendo starts cracking down on that nonsense.