Siliconera- Capcom held a DmC Devil May Cry fan Q&A this morning with Ninja Theory’s Dom Matthews. During the Q&A, Matthews fielded a number of rapid-fire questions from fans regarding various aspects of the game, including the recent demo and feedback received from it.
I only played the demo for about ten minutes or so and was actually enjoying it, I didn't do the boss fight though.
Not trying to pick an argument or anything, just curious.
They changed pretty much everything about the controls, art, and gameplay. DMC3 and 4 was about stringing short combo's together, to make larger combos... Now, he just does 15 hit combo's by mashing triangle... I made a short video with a few issue's I'd found, planning to start shooting another today.
http://www.youtube.com/watc...
And the "Demon Dodge" is broken, though not in that video.
All in all, it is like handing Zelda to off to a western studio, that turns him into something more akin to Conan. It just doesn't feel like DMC, or look like it... And the gameplay is way to simple minded for a Devil May Cry entry.
Dude you took the words right out of my mouth and I agree with you 100 percent DMC1 will always be the best in the franchise to me and Ive always held it in high regard. I really enjoyed the new DMC demo but I think alot of people dont like it because they are comparing it to DMC 3 and DMC 4 (sparatic combo driven over the top gameplay) to me this reboot is more in line with the first two DMC games instead. Its still very different but I dont know how to describe it but to me at least while its different it really does feel like a Devil may cry game.
Have you seen the video Hanso posted on the last DMC article, the guy in the video shows you tweets of fans giving NT feedback and that prick Tameemi Antoniades basicaly saying how it's not a problem and thats theres nothing wrong with the game
http://www.youtube.com/watc...
It's the best video for any other ignorant people saying "People are ONLY complaining because of the hair style"
35.24 for the tweets people
We wanted to build a system that didn’t rely on manual lock. That was a decision made very early on by Capcom and ourselves.
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“We wanted to build a system that didn’t rely on manual lock” Can you elaborate on this? Explain the rationale?
On the lock-on, I fully understand that people miss it, but it isn’t something that is in the game. We’ve worked hard to make an auto lock-on system that works really well, and I’m confident that with time it is something that you’ll adapt to. But I reiterate, I hear you.
-_-"
I like how the interviewer called him out about Dante wearing a UK flag. He know damn well its because he's in UK.
Even if it was in europe it was not westernize. Just about every western dev that touched a japanese franchise ruined it.
Just curious....But you always bring up DMC 3 and 4. Have you ever played the other two games in the series? And Im not trying to pick a fight with you or anything Im just curious
Because it seems to me that while its definitely not like the most recent two games its a bit similar to the first two.
But most gamers of this generation I know havent played the earlier games in the franchise (at least not until recently with the HD collection being availible)
BTW Dmc 4 in my opinion is probably among the worst in the series. Theres honestly not too many positive things I can say about it. Its like....if you think Dante is a douche in the reboot he wasnt exactly charming in Dmc 4. Hell he was kind of annoying in Dmc 3 . But the gameplay was so awesome I let it slide .
the gameplay of DmC is terrible and casual, dmc used to be better than GOW but this year GOW:A is looking better
How is it casual?
I think a lot of people are getting their terms and lack of understanding in the way of a really great game that has potential.
I for one was impressed with DmC and even though I won’t buy it because I hardly buy any game. I will rent it from Gamefly and if I truly like then I'll buy it from them for a used price.
While trying to maintain graphical integrity the game is dumbed down.
Next Gen 60 fps and high speed battles will return...but until then this is what we get.
You might not know...but their is a step in game developing where things have to be taken away to have good presentation.
Right now current gen hardware can't produce the game you want to see while having good graphics.
It's a stepping stone several developers use..example is this..
"We can't make a fast paced game...but what we can do is make him younger and this more of an origins story so that he isn't as fast and skilled yet so that when new hardware can be used to flesh out more resources we will make him faster, stronger and smoother to make the impact that much more."
It's done everyday and most likely mandated by the publisher...not Ninja Theory.
From Publisher marketing guys...Yes.
I've worked with them before...they don't have gamers as a priority...just how they can impact sales with illusionary tactics.
How about, give the franchise to Platinum Games
The demo both played and looked great.
Now that Capcom breathed new life into the series people are upset and why? Because Dante doesn't look like an Anime character?
"all those great memories, all the skill you got from learning the game"
Your Great memories are still there, that's why we call it nostalgia and you shouldn't live in it. All the skill you got? Can it not be translated to this game? Was it supposed to automatically carry over from every sequel?
Get the skill to play this game and enjoy!
I thought i was (as a fan) A SOURCE OF CREATIVE BANKTRUPTCY!
http://www.psxextreme.com/p...