40°
Submitted by Pozzle 588d ago | opinion piece

The 9 common mistakes every indie game studio should avoid

AaaAAAAAaaaaA: A Reckless Disregard For Gravity designer Ichiro Lambe has learned a lot of hard lessons in his over twelve years as an indie developer. Here, he whittles it down to the nine most important. (Culture)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Phantasy Star Nova To Receive New Demo This August

28m ago - Phantasy Star Nova is going to receive a playable demo this August in Japan | PS Vita
20°

Meet Omega Quintet’s Hero And His Friends

43m ago - Takuto is the protagonist of Omega Quintet. He’s a childhood friend of Otoha’s, and grew up in th... | PS4
40°

10 Things We Want In A Titanfall Sequel

43m ago - The author lists ten things he would like to see in a sequel to Titanfall. | PC
40°

The Witcher III: Wild Hunt Preview [Player Attack]

43m ago - Paddybass writes for Player Attack: The first thing I need to say is that I can completely imagin... | PC
Ad

Filmwatch June Contests

Now - Join us as we give away a ton of cash this month! | Promoted post
30°

Batman Arkham Knight: 10 Rumours You Need To Know

53m ago - Here are the top ten rumours (read: facts… ish) that you need to know about Batman Arkham Knight!... | PC