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Deadlight Review (www.ComboCaster.com)

The XBLA has shown that it is full of pearls, with Braid and Limbo to appear first in service from Microsoft for example. Deadlight is close to reaching a status above average and is also one of the best online games on the market.
Randall Wayne lost his family. The hostile world in which they live is not a world of wonders and being chased by a legion of undead does not help. The hero tired of your search will be required to overcome all obstacles to show us one of the most exciting stories that appeared on XBLA. Developed by Tequila and with the help of Microsoft Studios, Deadlight for XBLA displays his unquestionable quality for only 1200 Microsoft points, this time with a different design from those that the public is accustomed to seeing in Microsoft's online store. It's hard to succeed, but even more impressive to see how big titles can not keep up in terms of quality games with only a small percentage of the budget.
But what is so special about Deadlight? It's not easy to get forward Deadlight quality text, but I'll try. We are facing a new studio formed by members who decide to use their vast experience to create a work that is outside the standards set by the industry. The key was to play with the lighting of the game environments marked by a high visual quality. With a 2.5D perspective chosen, a format less demanding in terms of textures, but you can throw it all away when it fails funds untidy. Obviously, to have a graphical user interface capable of surprising, it was imperative to weave a story that was so intense that at least maintain the quality. Then Wayne Randall was elected as the protagonist: a typical American, you can get away with an effort of tight situations.

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