30°
Submitted by MonkJammas 795d ago | interview

Primal Carnage interview: developing a jurassic experience

BeefJack talk to PRIMAL CARNAGE assistant producer, Garrett Austin, to discuss the jurassic-inspired multiplayer game, and how exactly you go about balancing humans versus dinosaurs. (PC, Primal Carnage)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

2014 Game of the Year Awards - The Winners

1m ago - gamrReview's Joseph Trotter: "Has it been a good year for games? Gaming culture, obviously not, f... | PC
20°

Twitch Hits 100 Million Monthly Viewers

2m ago - Twitch launched a little website yesterday highlighting that impressive number and other stats fr... | PC
20°

Kicked: Children of Morta, The Incredible Baron, Moonman, Goetia

4m ago - Kicked is your biweekly journey through the world of gaming on Kickstarter. Host Amy Elyse Bright... | PC
10°

Dying Light review: Techland’s sandbox zombie apocalypse is held back by poor parkour | Post Arcade

4m ago - PA: The best games make you feel at one with the world and your controller. Actions are intuitiv... | PC
Ad

Do You Suffer From Open World Fatigue?

Now - The open-world format has become prevalent, is it too much? | Promoted post
10°

Front Towards Gamer Radio 254: Iron Bull-ed

4m ago - The gang’s all here for the show, and it gets hot and heavy right out of the gate, with Gigi talk... | PC