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Metal Gear Rising had finished script, bosses and levels ditched when Platinum took over

Speaking to OPM UK, Kojima Productions producer Yuji Korekado and Platinum Games director Keiji Saito revealed that Metal Gear Rising was at a playable level of development when Platinum Games took over from Kojima productions – and had designed a number of boss battles you’ll never get to see.

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officialplaystationmagazine.co.uk
yami9301249d ago (Edited 1249d ago )

The original Kojima Rising team should really work on a Gray Fox, he deserves a spin off and that's probably the only cyborg ninja that is capable of having stealth elements because of the time he is in, being the first ninja, and he has stealth camo while also having destructive power. Also the game I think can take place on shadow moses for a majority of the game and maybe some other envoirments and they can even start the game off with a mission or 2 from when Gray Fox was Null (as seen in portable ops). I'd love to see the old rising still be released mainly because the story sounded interesting, and if you can't tell I'm really looking forward to playing Rising with the Gray Fox skin ;)

KrimsonKody1249d ago

Well, damn,
Talk about an overhaul!
I'd surely like to see what would've been Kojima's iteration of the game...
=^<

jay21249d ago

Well maybe some kind of DLC OR ground zeros?

baldulf1249d ago (Edited 1249d ago )

Handing the game to Platinum was the best move by Konami in decades.

And they know it (even if they don't want to admit it)

Hanso1249d ago

yeah finally we can play those awesome action cutscenes from MGS haha :)

League_of_Draven1249d ago

I guess that explains why it looks like the flop it is now.

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