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The Real Total War: Multiwinia, Tolstoy and Chaos

We are still waiting for the Tolstoy-esque war game where, by and large, instructions must be issued prior to engagement and may turn out to be irrelevant due to unforeseen events, where orders handed over to a messenger during the heat of the battle may be struck down by a stray musket shot before they are ever received. You know what gets closest? Multiwinia. Honest.

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