EG:Chivalry is a first-person fighting game (FFG?) built around close-range melee combat, with a smattering of archery. It never loses sight of the fact that, fancy moves or no, getting personal is a messy business. Heads, legs and arms fly by the dozen in every match, a feature made approximately ten billion times better by the fact that you can further de-limb opponents as they stare in shock at the first mortal blow. There is nothing quite like hacking someone's arm off, then executing a swift and true beheading as they stare open-mouthed at the stump.