As we see the early demise of the Vita on the horizon, the Daily Reaction crew of Dan and Seb take a look at one of its announced supporters and see what they could do to bring some life into it. With Rockstar set to bring back its renowned franchise next year with GTA V, the potential for them to eventually bring it to Sony’s newest handheld could be a complete game changer.
Go on Rockstar, you know you want to do it.
Actually at this point I'd take any support from R* for the Vita. Maybe even a Bully 2?
But im sure it would be an amazing game because tehy did prety good on PSP im sure they could make an awesome GTA on VITA.
I would buy it the first day it came out for sure
Im not saying that's what i want to happen, i just imagine this would skyrocket Vita sales.
i say its VIta because that could be the killer game for the system while GTA and Nintendo just doesn't add up to sales.
I think a good GTA game would be most ideal, as it is the most popular. They could even release a special bundle with a limited edition GTA Vita, with that cool art they do.
It's overdue...
Hell it reached its all time low in sales this month
Right after Black Friday these "Vita is failing and needs saving" articles started showing up everywhere.
That is right after Sony did the killer Black Friday Vita sales, especially the $180 AC3L bundle with free PSASBR on Amazon.
I THINK PS VITA CAUGHT TRACTION after that because the system is now constantly in Amazon's top60 bestsellers in video games (and wasn't anywhere in top100 since launch),
and the journos are trying to undercut it by spreading negative propaganda
Just for shits and giggles I decided to dig some numbers out for when the psp came out. Right now the Vita is behind PSP sales (1 year sales) by roughly 200k units.
The PSP ended selling 65+ million units, so if the current trend continues and the Vita sells HALF that, I would call it a success.
@refocused: If it's only behind the PSP first year sales by a few hundred thousand units DESPITE "competition" from smartphones and tablets, why doesn't that prove that it's actually doing better?
The Vita is selling against- according to many- the PSP, the DS, the 3DS, smartphones, and tablets; by comparison, the PSP was only facing the DS.
Is not such a small dropoff admirable, given the circumstances?
As for your other comment, what's the reason behind that expensive memory card? Do you know, or are you just upset because it costs a lot? I mean, don't get me wrong: I'm finding it hard to shell out the big bucks for a 32GB, myself. But I also understand WHY it's that much money, and I comprehend that, just like EVERY PROPRIETARY MEMORY FORMAT EVER, the price will drop over time.
I'll give you a hint: by now, the PSP was hacked to hell and back. The Vita seems to have evaded that fate, thus far.
Just something to think on.
So selling less this time round is more acceptable? You come across as being a Vita owner who will clutch at any straw possible that convinces you that it will be a success. Success will come from sales and they are simply not there at present.
PSP Wiki:
"On October 17, 2004, Sony announced that the PSP would launch in Japan on December 12, 2004, at a price of ¥19,800 (about US$181 in 2004) for the base model and ¥24,800 (about US$226 in 2004) for the Value System.[28] The console's launch was a success with over 200,000 units sold the first day.[29] Different color variations were also sold in bundle packs, which cost more than usual, around $200. Sony announced on February 3, 2005, that the PSP would go on sale in North America on March 24, 2005, in one configuration for a MSRP of US$249/CA$299.[30] Some expressed concern over the high price,[31] which was almost US$20 higher than the system's price in Japan and more than $100 higher than the recently launched Nintendo DS.[32] Despite the concerns, the PSP's North American launch was a success,[33][34] although reports two weeks later indicated that the system was not selling as well as expected despite Sony's claim that 500,000 units had been sold in the first two days.[35][36]
The PSP was originally to have a simultaneous PAL region and North American launch,[25] but on March 15, 2005, Sony announced that the PAL region launch would be delayed because of high demand for the console in Japan and North America.[37] A month later, on April 25, 2005, Sony announced that the PSP would launch in the PAL region on September 1, 2005, for €249/£179.[38] Sony defended the high price, which was nearly US$100 higher than in North America, by pointing out that North American consumers had to pay local sales taxes and that the VAT (sales tax) was higher in the UK than the US.[39] Despite the high price, the console's PAL region launch was a resounding success, selling more than 185,000 units in the UK alone, selling out of all stock nationwide in the UK within three hours of launch, more than doubling the previous first-day sales record of 87,000 units set by the Nintendo DS. The system also enjoyed great success in other areas of the PAL region with more than 25,000 units preordered in Australia[40] and nearly one million units sold across Europe in the first week."
Vita Wiki:
"On December 17, 2011, the PlayStation Vita launched in Japan with around 325,000 units sold in the first few days. Sales dropped 78% in the second week ending on December 25, 2011 to 74,000 units sold.[74] PlayStation Vita sales continued to drop in subsequent weeks,[75] reaching its low since launch during the week of February 13, with only 12,309 units being sold in Japan.[76] (During the same week, it was outsold by its predecessor, the PSP, which sold 14,824 units.)[76] After its global release, Sony announced on February 28, 2012 that the Vita had sold 1.2 million units worldwide, in addition to 2 million game units.[77] The sales number was 2.2 million units at the end of June 2012.[78] PlayStation Vita sales continued to drop in subsequent weeks, reaching its all time low during the week of November 5th 2012, with only 4,021 units being sold in Japan.[79] (During the same week, it was outsold by its predecessor, the PSP, which sold 12,076 units.)"
You can't just say you dug up a bunch of sales figures and then not provide them. With that said GTA V could be a big seller on Vita. Previous GTA games have done very well on the PSP.
If your custom controller uses bluetooth and works with the PS3, you could use that with the Vita.
It's the same basic principle working here, only without the dreams.
@zmanacura; I have it on my Vita already, so I never checked. Thanks for letting me know.
With VC Stories being on their Vitas I'll add I have LC Stories on mine.
The Vita already has games that are more than enough to keep the Vita strong and going. One game won't save the Vita.
So, yes a game can save a console that needs all the sales it can get. Look how a single game improves the sales of a console when it releases. Halo for the Xbox and Gran Turisumo for the PS3. There are other games that boost sales of a console. Mario for Nintendo consoles
people knew it will not be a good cod game befor even watching a video for it because the company that worked on it sucks , imagine playing cod 4 in vita , isn't that more exciting then this crap ?. people would buy vita just to play an old cod game , sony needs to be smarter ..
but AC looks and plays great , but one game wont save a hardware , it needs hype from the people to spread how great the vita is , to create hype make exciting things , look how apple handle their products , they release new hardwares that doesn't have significant changes but still sell a lot , because people hype it them selfs , you hear your friend is waiting outside the store at midnight for hours to buy an iphone 5 for more then 500$ even though it's only faster then iphone 4s , the same iOS in all apple softwares , so that will makes you do the same because everyone you know do it , people like to do the same things with their friends and family's , to keep up with them , that's why kids buy ipads and iphones , not because of games because it's kool to have one ...
limiting stuff / expensive memories and games / developers aren't interested on trying to make games for it / apps are less and slower then other hardwares / great but useless features such as remote control..etc , These things create less hype , it's sony's fault not the people or any other company fault , they can fix all of these easily if they want , but they are taking it easy just like the ps3 ...
And Nba 2k14. Stop making Nba games for psp. the players look like boxes.
Also, stop saying the Vita needs saving.
1.5 tb for the same price. Its like I'm paying 2x the money to download a regular game.
And most phones/tablets cost $100 to go from 16gb to 32gb or even from 8gb to 16gb...
Didn't know the Vita needed saving.
We Vita owners love our systems, but they're selling way, way below expectations right now -- and have been since its release 11 months ago (9 in NA/EU).
These fucking dooms day article BS is getting old. Old for any device.
This article looks interesting too but to open the article with these words.....ill pass.
lol
With Gaikai, the Vita could play GTA 5 in the future by streaming it.
As for now though I hope it's something along the lines of GTA 4 or maybe they could even fit a version of 5 on the Vita, you never know. Uncharted: Golden Abyss, AC3: Liberations and Need for Speed: Most Wanted are pretty good looking games some even open world.
Really excited to see what Rockstar does with all that.
I actually forgot how much fun Bully actually was, I would love to see that come back as well.
for people worrying about the PSVita is going to be removed off the market, the fear is unfounded, for several reason's.
Sony did not mainly design the PSVita for the dedicated game Handheld Market, and if people think they did they have a real shocker coming. Sony in fact designed the PSVita for direct connection for the central Hub of the living room. Its about the living room not about the Mobile game console market, because Smartphones have taken the largest chunk of that market.
that is just the Truth, Dedicated Handheld Game consoles are not the Main driver for software sales anymore in this market, Smartphones and Tablets are. Sony knows first hand because they have seen first hand with experience when the smartphone absorbed the dedicated PDA market, they know first hand what happened.
The trends of Mobile devices connecting to a central gaming hub for the living room is the trends going forward, be that a smartphone, a tablet a touch screen game controller. etc. do people really think Sony is not going to bundle the PSVita with the PS3 in the near future. when already Amazon already did that in black friday this 2012 year. do people not see how the WiiU, or Microsoft's surface, smartglass and Windows phone has xbox360 and xbox live functionality to once again connect to a Hub, IE: the xbox360. or how about Apple with IOS devices or Android with smart TV's. do People think that the PSVita was really designed for the dedicated game handheld space?
when Sony made the Playstation Mobile platform, cross buy, cross play and with instant game collection that you pay for PSN+ ONE ACCOUNT AND BOTH SERVICES APPLY TO BOTH SYSTEMS!
Do people really think Sony did not see how the trends were going?
Do people really think the PSVita was set and designed mainly for the dedicated handheld game console front, when the WiiU was being set to release, or Microsoft with the Smartglass or surface and windows Phone. or Apple iOS devices, or Android devices connected to smartTV's?
Do people really think that anymore with how mainstream the smartphone has become, or the fact that the big publishers such as EA has decided to put more production resources to Mobile more so than even PC and Game console packed Game content!
Electronic Arts is in a particularly precarious position, because it must grow its mobile profits without cannibalizing sales of $60 packaged games.
Its response is a strategy EA calls “fewer, bigger, better.”
It’s slashing the number of new console and PC games it releases each year from 67 in 2009 to just 22 this year. Next year EA will release just 14 packaged game titles, but it’s doubling down on digital, with more than 30 mobile and social games, building on its library of over 500 mobile titles.
from 67
down to 22
now down to 14
for game console and PC
but it increased to with more than 30 mobile and social games !
http://www.cnbc.com/id/4992...
wake up people
With that said though, I honestly do think if rockstar themselves made and it, and take their time it would be great and probably move units. Either way im all for it.
The vitas main problem is that sony advertises it as a ps3 in your hand when it should've been its own console and different, similar to how the ds is. Thats why nintendo was successful and also the psp before it.
Right after Black Friday these "Vita is dying and needs saving" articles started showing up everywhere.
That is right after Sony did the killer Black Friday Vita sales, especially the $180 AC3L bundle with free PSASBR on Amazon.
I THINK PS VITA CAUGHT TRACTION after that because the system is constantly in Amazon's top60 bestsellers in video games (and wasn't anywhere in top100 since launch),
and the journos are trying to undercut it by spreading negative propaganda
Also, it isn't their responsibility to "save" the Vita.