Nintendo is making the Wii U eShop experience painless for indie developers. How about Microsoft and Sony?
This is an exciting development.
Great news. The Wii U can become quite a successful platform for the indie developers. Keep embracing them.
I loved Trine, trust me guys, Trine is definitely worth buying if you're into that kind of stuff. And indie games usually can be a very nice way of making exclusives. From the article, "Part of that includes making patches free to implement, encouraging them. “Simply put, [Nintendo has] told us that there are no basic payments for each patch — which were pretty high on most platforms — and that we can update our game almost as much as we want,” said Haveri. “For indie developers, this is huge.” "Developers have complained in the past of the exorbitant fees that publishers like Microsoft charge. “I mean, it costs $40,000 to put up a patch,” Tim Schafer of Double Fine Productions told Hookshot Inc. early this year. “We can’t afford that! Open systems like Steam, that allow us to set our own prices, that’s where it’s at, and doing it completely alone like Minecraft. That’s where people are going.” I see this platform gaining much more traction in the coming months.
I agree, Trine is amazing. Great and unique combination of platforming and light RPG elements. One of the most creative games this generation.
“I mean, it costs $40,000 to put up a patch,” Trying to play AvP online on the Xbox 360. It's broken as hell. Region locked searching, meaning it is impossible for someone from 1 country to find someone from another. Absolute mess. I blame SEGA for being A-holes, I also blame Rebellion for not making it properly, and I blame Microsoft for their stupid excessive fees. They only care about money, while us gamers are the ones who suffer.
Trine looks gorgeous! I do want to play it on Wii U.
This is good.
Why does it cost money to patch a game? That makes absolutely no sense at all.... I think the future of console gaming will be indie games and smaller titles. If Sony and MS want to go far, they will too embrace the indie crowd and make it more "affordable" for them to do anything. It's sad seeing them being turned away simply because they can't afford to get going.... If you want to charge a percent as a game is selling, fine, but 40k for a patch? No wonder games are often left broken.....
I agree but my understanding is the they charge because they have resources who have to test and make sure it does not crash PSN/Live. They charge more than needed so it makes people think before they send in stuff. Greed also plays into it but I think they would better just taking a higher percent of the game.
Why does it cost money to a patch a game....several reasons 1. Bandwidth 2. Certification 3. You should have got that **** right the first time.
Because people should pay for mistakes they make. Especially on a pro level.
Too bad the games won't sell.
lol down to one bubble keep it comin gravelord
so they will be like alot of ps3 exclusives?
I think that with the full support and exposure that Nintendo can provide, indie games could do really well on the Wii U. They're kind of quirky, and that's something people can identify more with Nintendo games than Xbox 360 or PS3 games, I think.
well they've had five years to see what ms and sony have done wrong.
Agreed. Sometimes it's smarter to wait and watch than jump right in.
not since super nintendo has nintendo put together such a great system...the wiiu is the super nintendo of the next generation....gamepad endless possibilities., great online and community to come
Trine is amazing it was my first game on the wii u
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