30°
9.0

Crashmo Review (Modojo)

Chris Buffa (Modojo): Pushmo is one of the 3DS' finest games, easily making the system's best list of 2011, but it didn't stretch our brains to the limit. Don't get us wrong. We spent an untold number of hours scratching our heads and furrowing our brows trying to solve the trickier puzzles, but at the end of the day, the solutions were eventually discovered after a little pushing here, a little pulling there. That said, Nintendo's sequel, Crashmo, makes our brains hurt in a good way.

60°

Nintendo Officially Announces Pushmo World for the West & Will Hold a Special Price Promotion Event

Special price promotions for Pushmo and Crashmo on Nintendo 3DS.

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nintendoenthusiast.com
meganick3613d ago

Is this a port or is it new?

OtakuDJK1NG-Rory3613d ago (Edited 3613d ago )

new.
Pushmo you push box into places
Crashmo you drop them to make stairs
Pushmo World you pull boxes from the wall

mikel10153613d ago

But...but.. Nintendo doesn't make new IP's unless they're AAA blockbuster multimillion dollar games

for we are many3613d ago

Best news today! The 3DS Pushmo/Crashmo had high quality, uniquely cute atmosphere and the gameplay was excellent and addictive. It'll be also released rather soon on Wii U (in 3 weeks), Nintendo is very good at keeping games secret until close to launch and I love it! now bring more surprises in the Digital Event at e3!!

70°

The Daily Five: Best 3DS eShop Games

"Since then, the eShop has slowly climbed its way out of that gutter, and within two years it’s become home to a wide range of titles. And while you can download full retail games, what makes any digital store great are the ones that you can’t get anywhere else." - Joe Garcia

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stealthybox.com
3909d ago
20°
8.8

Crashmo 3DS eShop Review | Negative World

Andrew N from Negative World says: "I’m sure that you have had the experience of anticipating a sequel to a game that, on paper, looks like it will completely change the formula in major ways, only to get your hands on the final product and realize that it is, essentially, the same ol’ game with a new coat of paint. Crashmo (developed by Nintendo’s own Intelligent Systems) is the exact opposite of this. Crashmo’s changes to the formula established by its predecessor Pushmo sound modest enough in theory, and visually it looks very similar to Pushmo as well, so you could not be blamed for thinking that it is a fairly straightforward sequel. The reality, however, is that those seemingly minor changes lead to a fundamentally different puzzle game which requires you to throw out much of what Pushmo taught you and approach things from a completely new viewpoint."

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negativeworld.org