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Diehard GameFAN: Silent Hill: Book of Memories Review

DHGF: Silent Hill: Book of Memories is an ambitious concept that fails to effectively translate this into a successful game. That’s the beginning and the end of it. The game looks, sounds, and plays “fine”, and if that was all there was to making a game we’d be well off with it, but nothing else really works as intended. The game doesn’t manage to pull off being a Silent Hill title as the plot doesn’t really work in the confines of the franchise, the mechanics associated with the plot don’t work as intended, and the game feels like someone slapped some franchise themed stuff onto a poor man’s Diablo and went on about his day. The game doesn’t manage to pull off being an acceptable dungeon hack because it strips away many of the compelling elements, makes weapons excessively fragile and unmemorable, makes the game oppressively difficult, adds in noticeable and painful loading times, and basically leaves the experience tedious. Truly tenacious gamers or those who actively want to dress...

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